Source: Steam Community (opens in a new tab)
Player- Alternating between Talisman Attacks extremely quickly and repeatedly will now decrease Talisman Attack damage for a short time
- Blossom Wind Style: Adjusted the parry hitbox of Gohei Attacks for more consistency
Rewards reworked
- Rewards are no longer generated based on stage progress
- Rewards now have a random chance of dropping from defeated enemies and must be manually collected; stronger enemies are more likely to drop rewards
- Boss rewards now also appear as drops, but are automatically collected
- Adjusted reward rates throughout the game to support these changes, average increased overall
- Rewards are no longer lost if player returns to the Shrine mid-game
- Stage Clear, Expedition End and Game Summary screens
- Now shows each type of reward once, with a numerical display for quantity
- Now also shows rewards obtained using equipment such as Simple Sealing
Adjusted Enemies
- Investigator, Pioneer & Miofa: No longer immediately attacks if target is nearby
New Extra Stage: Midnight Highway
New Extra Boss: Suisei Alter
New Equipment: Stellar Engine
Adjusted Bosses
- Lamy
- Hiyazake Drunken Fist: Minor adjustments to the spawn criteria of some projectiles
- Botan
- Soul-Seeking Remote Bombs: Fixed a bug that sometimes caused SSRBs to explode twice
- Noel: Quake attacks in Normal Phases no longer inflict Stun
- Updated some sound effects
Adjusted Equipment
- Petal Talisman: Fixed burst damage not being affected by Combo
- Rabbit Talisman: Fixed stacks not accumulating while other Talisman is in use
- Simple Sealing: Seals now appear as drops
- Whiteout Blizzard: Nerfed projectile erasure effect
- Projectiles now have a random chance of being erased every frame; projectiles near Miko are more likely to be erased
- Laser projectiles are no longer erased instantly
- Thousand Flames: Increased damage
- Maneki-neko: Effect adjusted due to new reward changes; now increases reward drop rates
- Shishito Coffee: Slightly decreased strengthened effect
- Lantern of Guidance
- Increased activation threshold to half of max HP
- Decreased effect
- Prospecting Pickaxe: Holo Essence from cyan Pebbles now appear as drops
- Mini-Bibi: 2nd effect reworked — Defense now increases as HP decreases
Extra Stages: Can now restart directly from the Pause Menu or Expedition End screen without redoing Amezon Deliveries
Boss Rush: No longer rewards Blank Talismans, Blank Scrolls or Orichalcum Ingots
Shrine Sweep: Adjusted Wave 150+ enemy spawns
Settings: New Display Settings- VFX Amount: Allows you to disable certain particle/visual effects
- Material Opacity: Adjust the opacity of materials dropped by enemies
Slightly adjusted UI for Expedition menu
Image Training menu now uses face icons for buttons
Added measures to make save data recovery more likely in the event that saving is interrupted
Added 1 new Achievement