Source: Steam Community (opens in a new tab)
New Content:
- Chapter 14 and 15 enemies now have better stats.
- Chapter 14 and 15 now has all events and can be played normally.
- Chapter 14 dialogue is finished but needs to be added.
- Chapter 15 dialogue are still unfinished (70% done).
- Added new skills to new Chapterer in Chapter 15.
- Added 2 new Items in Chapter 15.
Skill changes:
- Asura is now only useable if asura is not active on the Unit.
- If an enemy unit is entraped, all units of the enemy group will start to move (attack).
- Power Stance is now alot stronger (e.g. level 1 was +4 dmg and now is +8).
- Plasemar Burst now deals more damage but hit count has been reduced in return.
- New Skill (Gwen) Stun Piston (enemy unit is unable to counter attack if using Piston Punch).
- Spell Dancer (Meliora) now deals the dmg the traget would inflict if it would attack it self.
- Water Torrent Skill now has unit movement (unit attacking animation).
Menu and QoL:
- keybinds help now shows a device icon for the keybindings.
- Battle prep force deploy unit are shown first.
- Change the basic option for warnings - show warning for all skills is not die default anymore.
- You can now see what items will be rewarded at the end of an mission (bonus display).
Bugs and Fixes:
- fixed: good footing (Road buff) now shows the buff indicator.
- fixed: Spirit Engergy (Spirti Grass) now shows the buff indicator.
- fixed: Removed the small black border at the bottom of the minimap (only effected some maps).
- fixed: chapter 13 concentrade life (second spawn) animation and tooltip are remove after effect is used up.
- fixed: a bug were the second wave of the lich boss fight would sometimes not spawn.
- fixed: a bug were a recently killed unit would still do endturn aura effects.
- fixed: a bug were aura buffs would still be active after swaping unit during battle preperation.
- fixed: a gamecrash related to game event loading (battle save).
- fixed: a crash that could happen during chapter 13 the moment phase 2 started.
- fixed: a bug were resorce cost was not calculated corretly if counter attacking.
- fixed: if window size is changed the keybinding display is also resized.
- fixed: a bug were auras would not be removed for the tile the unit was stating during battle perp (after unit is/was removed).