The new optimization content will be updated to the demo version for testing
1. The motion system has been remade and all basic animations have been modified
2. The character customization interface has been remade, with adjustable content organized, refined, and divided into columns
3. Remade some of the clothing and adjust it to fit the body shape
4. Remade the material of the stockings
5. The starting screen has been remade with some added dynamics
6. Updated the basic character model
7. Add physical shaking parts to the body
8. Added adjustable lower body size and waist width
9. Added facial style selection with several different presets
10. Added the ability to set skin tone and gloss, with adjustable skin sub gloss to high gloss
11. Add custom colors for clothing, allowing for self matching of clothing colors
12. Added camera distance gear, allowing the camera to be pulled further
13. Collectibles exchange boxes have been added to all levels of the storyline
14. Optimized the parameter settings for facial fine-tuning
15. Optimized the display size of the life wristband, making health indicators more prominent
16. Reduced the difficulty of Easy
17. Optimized the background blur effect on the prop interface
18. Optimize textures to reduce video memory usage
19. Fixed the issue where monsters sometimes do not attack
20. Fix the neck indentation issue in the model
21. Fixed the issue of FSR causing game crashes in the window
22. Fixed the issue of blurry display of items in the picking up interface during movement
23. Fixed the issue of double counting damage in melee combat
There are some other minor modifications that will not be explained.
