First of all, we want to thank you for the huge amount of feedback and interest in our demo!
We’re working hard to fix the reported issues and improve the overall experience as quickly as possible.
You’re the best! ❤️
🔧 Fixes and Bug Corrections
- Fixed mission-related bugs and their locations, also adjusted minimaps.
- Fixed an issue with reward drops on Level 1.
- Fixed a bug where the character would only run when the sprint key was tapped instead of held down.
- Fixed the enemy spawner functionality.
- Fixed AI behavior where enemies would run away upon seeing the astronaut.
- Fixed a bug preventing players from entering the Safehouse.
- Fixed mission UI display issues, especially on the highest difficulty level (including task titles).
- Fixed graphical settings — the game now correctly remembers your choices and adjusts accordingly, including anti-aliasing.
- Fixed loading process errors for Safehouse and levels.
- Improved level progress saving.
- Fixed end-of-mission report issues.
- Fixed controller functionality in the perk upgrade menu.
- Removed a skybox issue that caused the lighting to turn blue during pause.
⚙️ Optimizations
- Optimized enemy behavior for smoother gameplay.
- Optimized lighting across levels to improve FPS.
- Added a new widget in the Safehouse to enhance interaction and accessibility.
