Addressing Instability Following the Migration to Unity 6.3.2f1
Regarding the instability reported in v1.0.12, we believe the issue is caused by the combination of D3D12 and HDRP (High Definition Render Pipeline).
In our development environment, we have not been able to reproduce crashes on systems that meet the minimum and recommended PC specifications listed on the store page. However, we believe that issues may still occur in certain specific environments.
To improve stability while minimizing any reduction in visual quality, we plan to migrate the rendering pipeline to URP (Universal Render Pipeline).
Please note: Migrating to URP also has the advantage of making it easier to release the game on other platforms in the future (although no additional platform releases have been confirmed at this time).
Because this change will affect many elements of the game, we estimate that the work will take approximately one month. During this period, updates may be delayed.
That said, we are committed to ensuring that as many players as possible can enjoy Niraya of ■■ with improved stability, and we sincerely appreciate your continued support.
Thank you for your continued support of Niraya of ■■.
