Here are the specific changes:
Have fun playing! We've got plenty of goodies for you, so check them out!
【New】
Familiar Summoning Animation:
"How could a familiar summoned by sacrificing a villager sneak onto the field? Nope! Let's fix that!"
Now, when the chaos value reaches a certain threshold, familiars will make a cool entrance. (Even if they're off-screen, you'll feel their presence.)
【Changes】
Main Interface:
"The scene on the main interface didn't match the story we wanted to tell, so we've completely redesigned it."

More realistic rendering of the witch The background clearly reflects the location where events take place (a dungeon) Modified the shop and game start entrances
Shop Interface:
"In the Nuclear Fusion version, we said there would be a priest and a boy in this UI, and now they're here."
The UI has been completely redrawn, and the way information is presented has been reconsidered. Added a priest and a boy. We can't reveal their story with the witch yet, but you might find clues in the articles we post on our social media accounts.
Added Female Villagers:
"Two heads are better than one"

Female villagers will now appear in houses. The two villagers that appear when upgrading a house are not necessarily male and female.
【Other Adjustments】
Witch Altar: Adjusted the texture mapping.
Fixed some bugs.
