While the work on the full game continues, the Ramek TMD demo has been updated to v2.0, with some new features, quality-of-life improvements, and UI and gameplay tweaks suggested by playtesters.
The major changes in this version include:
Local co-op mode, with the female cyborg assassin flying a blue budgie as the second character
Menu system, to change game settings
3 difficulty levels, from (relatively) easy to hard
Changed enemy bullet color to make them stand out more from the XP pickups
Reduced enemy bullet hitboxes for easier dodging
Reduced the player's maximum speed to preserve dodging precision
Increased fire rate of shotgun and rocket launcher, rebalanced weapon damage
EMP indicator moved from the top of the screen to the character itself
EMP will now only trigger when fully charged
Improved scoring system and end-level statistics
Migrated to the REDOT game engine
