OGAT - New Updates Announcement and preview part.1 - New Classes, Rebalance, New Weapons, New Gadgets, Fix, Map Remake&Changes and more.
Of Guards and Thieves - New Updates Announcement and preview
Hi guys,
a new series of updates will be available soon for everyone,
here a compact list of new stuff and changes which will be released during the next 2 weeks .
Updates release schedule,
- 81.0 Update: March 8
- Firefight FREE DLC release: March 13
OGAT New Updates changelog preview
Update r.81.0 Preview
- Classes Rebalance (Stats and loadouts)
- Gadgets Rebalance
- Police Deparment map improvements and remakes
- Military Camp map improvements and remakes
- Mansion map improvements and remakes
- Cemetery map improvements and remakes
- Better looking Grass and Terrains
- New Map Loading Screen with objectives details
- In-Game Map (M) with objectives details
- Improved Sound System for Melee Weapons and new Sounds
- gTDM and gCTF support for classic maps (Office/Mansion/Military Camp/Police Department/Cemetery)
- Rewritten Death/Spawn system with lots of fixes.
- New Destructible Covers System for Yellow/Green passages
- Improved particles performance
- Lots of bug fix.
Firefight FREE DLC Preview and Announcements
- 2 New Classes
- 6 new Weapons
- 2 new Gadgets
- 2 new in-game Avatars
- Increased Level Cap to 50
Completed and detailed changelog will be available within the updates soon.
New Classes, Weapons and Gadget will be released with a "FREE" DLC.
DLC page will be published as "coming soon" tomorrow and will contain all the details and information about the new content!
Classes Rebalance (Stats and loadouts) / Gadgets Rebalance
Classes rebalance aims to rebalance the game mechanics by giving more importance to the less used classes.
In this particular case we're going to buff Scout and Carrier for Guards and Cobra, Saboteur and Medic for Thieves faction.
Both classes statistics and loadouts stats will be changed in order to achieve this goal, all the details about the changes will be made public with the 81.0 update.
Maps Improvements and Rebalance
More used maps are Office and Mansion, there are reasons behind that and we want to fix this problem.
Maps Like Cemetery and Military camp in particular have some balancing problems, like too much darkness on main point of interest zones, exaggerated thieves advantages and not well-balanced objective placeament.
We've improved the situation by changing maps Layouts, Lighting, objectives placeament, Spawn zones and more.
All the details about these changes will be explained with the update.
Here some preview images,
Military Camp: New zone, Car Depot.
Military Camp: Layout Changes
Military Camp: Improved Terrain and Grass
Police Department: New Red Spawn Zone
Firefight FREE DLC Announcements
OGAT - Firefight DLC will be available for FREE includes a variety of new content, new classes, weapons and gadgets with unique mechanics,
which aim to add more gameplay variety and team play strategies.
All the details about the new DLC will be revealed tomorrow!
DISCORD Official Server
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/VQbBwxm
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
Development roadmap board on Trello
OGAT Development roadmap is now available on Trello board.
HERE THE BOARD → https://trello.com/b/nIaR1oR2
Other helpful links:
Here the updates/changelog list: "Previous updates/changelog list"
Here the updates full articles list: "Full Updates Articles List"
Here the Actual game content list,
- "Actual game content list (Steam Forum)"
- "Actual game content list (Community Forum)"