Bug fixes
Bug fixes in connection to lobbies
- Bug fixes in connection to lobbies

Bug fixes in connection to lobbies
OGAT - Update 93 - Hunting Grounds and Jungle Skin Pack Official Release Of Guards and Thieves - Update 93 - Hunting Grounds and Jungle Skin Pack Official Release Hi everyone! Hunting Grounds and Jungle Skin Pack are now officially available. For more details open the following l
OGAT - Update 93 - Hunting Grounds and Jungle Skin Pack Official Release
Hi everyone!
Hunting Grounds and Jungle Skin Pack are now officially available.
For more details open the following links or continue to read below.
https://store.steampowered.com/app/1262980/Of_Guards_and_Thieves__Hunting_Grounds/
https://store.steampowered.com/app/1262981/Of_Guards_and_Thieves__JUNGLE_Skin_Pack/
OGAT r.93 changes
Of Guards and Thieves - Hunting Grounds is a Free To Play DLC that includes a new set of classes, Sniper for Guards faction and Hunter for Thieves faction, four new weapons, four new gadgets, one new official map called River Village, 10 new unlockable levels and more than 700 new jungle-themed map editor unique objects.
Content List:
New Class: Sniper (Guards)
New Class: Hunter (Thieves)
2 New Avatars: Sniper and Hunter
New unlockable levels (70 to 80)
New Weapon: AVP
New Weapon: Hunting Rifle
New Weapon: Zakarov SD
New Weapon: Hunting Knife
New Weapon: Barbed Wire
New Weapon: Portable Bush
New Weapon: Waps Jar
New Weapon: Chemlight
Map Editor - Diagonal Building Capability
Interactive Vegetation
New Official River Village Map
New Map Editor Content List:
Map Editor NEW Terrain Paintable Textures Set (8 new textures)
Map Editor NEW Terrain Paintable Details Set (5 grass types)
Map Editor NEW Metal Walls Tileset (96 new unique tiles)
Map Editor NEW Metal Wall Passages Tileset (52 new unique tiles)
Map Editor NEW Metal Barricades Tileset (44 new unique tiles)
Map Editor NEW Jungle Wooden Walls Tileset (70 new unique tiles)
Map Editor NEW Jungle Wooden Furniture Tileset (148 new unique tiles)
Map Editor NEW Jungle Bushes Tileset (60 new unique tiles)
Map Editor NEW Jungle Trees Tileset (104 new unique tiles)
Map Editor NEW Diagonal Roof Tileset (3 new unique tiles)
Map Editor NEW Jungle Leaves Tileset (14 new unique tiles)
Map Editor NEW Underwater Rocks Tileset (116 new unique tiles)
Map Editor NEW Item Spawner with new Weapon/Gadgets Tiles (10 new unique tiles)
NOTE: This DLC only contains aesthetic content.
No "Pay to Win" and no kind of gameplay advantage content is included and never will be.

Of Guards and Thieves - Jungle Skin Pack includes 14 unique jungle-themed skins, one for each available class, 14 new profile avatars, a new profile badge and an extra bonus of 3000 in-game OGAT coins currency.
Content List:
Unique Camo Skin for Assault
Unique Camo Skin for Scout
Unique Camo Skin for Carrier
Unique Camo Skin for Medic
Unique Camo Skin for Guardian
Unique Camo Skin for Pyro
Unique Camo Skin for Sniper
Unique Camo Skin for Shadow
Unique Camo Skin for Cobra
Unique Camo Skin for Juggernaut
Unique Camo Skin for Saboteur
Unique Camo Skin for Merc
Unique Camo Skin for Thief Medic
Unique Camo Skin for Hunter
14 New Profile Avatars
Unique profile Badge
3000 OGAT Coins (7.5$ extra value)
This DLC can only be purchased once per account.
Jungle Skin Pack content is exclusive and only available for Jungle Skin Pack DLC owner.
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 92.43 - New Maps pack, New Dedicated Servers Setup, Fix, Changes and improvements. Of Guards and Thieves - Update 92.43 - New Maps pack, New Dedicated Servers Setup, Fix, Changes and improvements.! Hi everyone! This update contains mixed content, here you will find
OGAT - Update 92.43 - New Maps pack, New Dedicated Servers Setup, Fix, Changes and improvements.
Hi everyone!
This update contains mixed content, here you will find the summary of the changes, and you can read the details of each topic afterwards.
OGAT r.92.42 changes
NEW MAP
- River Village - Added to Featured Maps
- Mansion - Added to Featured Maps
- Military Camp - Added to Features Maps
- Police Department - Added to Features Maps
BUGFIX
- Featured Map custom order
- Fixed UPNP problems
- Fixed P2P Hosting issues
CHANGES
- Hosted Match gTDM goal Kill changed to 50 (was 20)
- Hosted Match TDM goal Kill changed to 50 (was 20)
- GaT Match lenght changed to 6 minutes (was 5)
- Improved Day&Night Cycle lighting
- Improved Ambient Occlusion post processing
SHOP Round Update 37
DEDICATED SERVERS NEW SETUP
- Changed CTF servers to Bomb Defusal
- Renewed maps pool
We're happy to announce that almost all the old Classic OGAT Map are now available in Dedicated Servers and Player made servers.
All maps are compatible with all modes except SOC and Racing.
RIVER VILLAGE

MANSION

MILITARY CAMP

POLICE DEPARTMENT

We have updated the available dedicated servers list,
Below is the updated list of servers:
EU 1 - GaT 10/10
EU 2 - GaT 10/10
EU 3 - GaT 10/10
EU 4 - Bomb Defusal 12/12
EU 5 - Team DeathMatch 10/10
EU 6 - Team DeathMatch (Massive) 20/20
US-East 1 - GaT 10/10
US-East 2 - GaT 10/10
US-East 3 - Bomb Defusal 12/12
US-East 4 - Team DeathMatch (Massive) 20/20
Asia 1 - Team DeathMatch 12/12
- Mansion (Classic) (by Subvert Games)
- Office (Classic) (by Subvert Games)
- OF_Apartments (by Subvert Games)
- Military Camp (Classic) (by Subvert Games)
- River Village (by Subvert Games)
- Police Dep (Classic) (by Subvert Games)
- Construction Yard (by Subvert Games)
- PL_Residential Block (by RiczioO2)
- Office X (by AkiraStraits)
- Pharaoh's Tomb (by BlueBlade)
- Office Remastered (by -Epic-)
- Office (Abandoned) (by ZpazeEagle)
A big thanks to Riczio02, BlueBlade, -Epic- and ZpazeEagle for their work with the in-game map editor (love)

If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return! Of Guards and Thieves - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return! Update 92.38 Preview Hi everyone! This update contains mixed content, here you will find the summary of t
OGAT - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return!
Update 92.38 Preview
Hi everyone!
This update contains mixed content, here you will find the summary of the changes, and you can read the details of each topic afterwards.
OGAT r.92.38 changes
LEVEL CAP
Level cap is now 80 (was 69)
NEW BADGES
-New Level 70 Badge
-New Level 80 Badge
-New 7 Years Old Account Badge
BUGFIX & CHANGES
- Fixed Flying Vehicles
- Less water visibility at night
- Fix UPNP Hosting and Server List issue
NEW MAP
- OF_River Village


Quick map description:
River Village is an unusual map,
is set on a rural jungle place and there are no interactive lights, the ambient is mostly lit by torches and a few static electric lights.
This time the Guards team will spawn in the bottom part of the map.
Movements develops diagonally with only three entrances in the fortified area.
NOTE: For now you need to manually install the map from the in-game map Browser, the map will be added as Featured (installed as default) soon.
MODE COMPATIBILITY:
All modes except SOC and Racing.


We're happy to announce that almost all the old Classic OGAT Map are coming back.
The maps that will be released over the next 2 weeks are,
Also CLASSIC VR MAPS will be added back again
Old VR Maps will be probably released with another FREE DLC,
and in addition to maps it will include a new set of VR themed tiles for the map editor.
This survey has the purpose of collecting users' opinion about how the class unlocking system is managed.
In particular the sequence of classes to be unlocked, and the time needed to unlock the complete pool of classes.
Please take your time to analyze the data and think about your proposals.
The changes in terms of gameplay could be very important.
Just think about a "little" change like the move of the Cobra, from a default to advanced class, it means that 80% of players will no longer be able to use the cobra.
These changes will greatly change the balance of the matches, hopefully for the better, and our goal is precisely to try to improve the game experience for both new and old players.
Survey Argument Summary:
- Class Unlock Progression speed
- Class Unlock order
Our main goal is to collect datas and feedback from the entire userbase, both new and old players,
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves - Update 92.27 - In-Game Username Change - Shooting Range and CLNG_08 Map - Fix and Class Unlock Progression Survey Update 92.27 Preview Hi everyone! This update contains mixed content, here you will find the summary of the changes, and you can read the deta
Update 92.27 Preview
Hi everyone!
This update contains mixed content, here you will find the summary of the changes, and you can read the details of each topic afterwards.
OGAT r.92.27 changes
BUGFIX
- Fixed Achievements stucked on 99% value
- Fixed Snap effect on camera offset when mouse cursor move within different heights
IN-GAME USERNAME CHANGE
SURVEY CLASS UNLOCK
SHOP ROUND UPDATE 34
NEW MAPS
- TR_Shooting Range
- CLNG_008
MAP EDITOR UPDATE
- Added indestructible shooting target with damage output
*useful for studying the damage behavior of weapons
- Added destructible balloons target
*useful to create some sort of challange course
- Added 10 new base tables variant
- Addes Spawner Surface ability to tables tileset
- Added 10° rotation support for Barbed wires (was 90° only)
- Added a new variant for Barbed Wire tiles
- Visibility improvements for Barbed Wire tiles
REBALANCE
- Sniper: Blue Chemlight increased throw force to 14 (was 16 - original was 11)
Finally you can change your username automatically directly inside the game.
The procedure is very simple, go to the "PROFILES" screen and click on the "CHANGE USERNAME" button.
BE CAREFUL! The first username change is FREE for everyone, but subsequent ones will cost 2000 in-game coins.

This survey has the purpose of collecting users' opinion about how the class unlocking system is managed.
In particular the sequence of classes to be unlocked, and the time needed to unlock the complete pool of classes.
Please take your time to analyze the data and think about your proposals.
The changes in terms of gameplay could be very important.
Just think about a "little" change like the move of the Cobra, from a default to advanced class, it means that 80% of players will no longer be able to use the cobra.
These changes will greatly change the balance of the matches, hopefully for the better, and our goal is precisely to try to improve the game experience for both new and old players.
Survey Argument Summary:
- Class Unlock Progression speed
- Class Unlock order
Our main goal is to collect datas and feedback from the entire userbase, both new and old players,
As is clear from the name, this new map is the replacement for the old "Shooting Range" map, no longer available.
The map is structured on various spaces that can be used as a shooting range for primary, secondary and gadget weapons.
The targets show the damage dealt on the screen, this is useful for studying the functioning of the weapons and the behavior of the damage drop over distance.
There is also a short obstacle course with balloons to detonate.




First test on a series of "Challange" maps,
the idea is very simple, complete the path, destroying all the balloons in the shortest possible time.
For now it is a test, so there is no timer and the map can be used within the TRAINING mode.
The idea is to add a dedicated singleplayer game mode, with many different paths/maps/challanges.




If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 92.13 - Experimental Update Round.2 and public Survey Of Guards and Thieves - Update 92.13 - Experimental Update Round.1 and public Survey Update 92.13 Preview Hi everyone! In the last announcement ( ) we've talked about the new incoming Free DLC called "Hunting Gro
OGAT - Update 92.13 - Experimental Update Round.2 and public Survey
Update 92.13 Preview
Hi everyone! In the last announcement (https://store.steampowered.com/newshub/app/302590/view/3220576521104248959) we've talked about the new incoming Free DLC called "Hunting Grounds"
and we've dediced to start releasing all the new content with a series of experimental updates,
the first one is online right now and includes 2 new classes, new weapons and gadgets, a new camera system, interactive vegetation and lots of rebalance.
Our main goal is to collect datas and feedback from the entire userbase, both new and old players,
remember, this updated is a experimental update and we're going to change stuff again and again with the next experimental updates iteraction.
So please, be polite with your feedback and feel free to express your considerations.
This survey (V.1) is about changes introduced in the las game updates (r.92.10, r.92.12 and r92.13)
If you haven't played it please don't answer this survey, try the game first and think about your consideration, don't jump to any conclusion in seconds but take your time to get confident with the changes.
if you have already complete the survey you can edit your answer or add new consideration,
in this case please add a note at the beginning of the new text entry, like "90.13 - Text here..."
HAVE FUN AND STAY AT HOME!
Thanks!
r.92.13 changes
BUGFIX
- Fix Wasps area damage duration, now match with vfx effects and sound
- Fix character position during melee/gadget pose, was a little not center and allowed to be more hidden by being behind walls
NEW CAMERA SETUP
- SOCCER Camera Angle revert to 50° just for soccer mode
REBALANCE
- Carrier: XN8 damage to 22 (was 20)
- Sniper: AVP damage decreased 60 (was 66)
- Sniper: AVP Optimal Range decreased to 24m (was 25m)
- Sniper: AVP Max Range decreased to Max 40m (was 50m)
- Sniper: AVP Reload time decreased to 3 (was 3.5)
- Hunter: Hunting Rifle damage decreased to 46 (was 50)
- Hunter: Hunting Rifle Max Range decreased to 34m (was 40m)
- Pyro: Explosive Pistol damage decreased to 42 (was 44)
- Pyro: Explosive Pistol Optimal Range decreased to 16m (was 18m)
- Pyro: Explosive Pistol Max Range decreased to 24m (was 26m)
- Pyro: Explosive Pistol reloading time increased to 1.2s (was 1s)
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 92.12 - Experimental Update Round.2 and public Survey Of Guards and Thieves - Update 92.12 - Experimental Update Round.1 and public Survey Update 92.12 Preview Hi everyone! In the last announcement ( ) we've talked about the new incoming Free DLC called "Hunting Gro
OGAT - Update 92.12 - Experimental Update Round.2 and public Survey
Update 92.12 Preview
Hi everyone! In the last announcement (https://store.steampowered.com/newshub/app/302590/view/3220576521104248959) we've talked about the new incoming Free DLC called "Hunting Grounds"
and we've dediced to start releasing all the new content with a series of experimental updates,
the first one is online right now and includes 2 new classes, new weapons and gadgets, a new camera system, interactive vegetation and lots of rebalance.
Our main goal is to collect datas and feedback from the entire userbase, both new and old players,
remember, this updated is a experimental update and we're going to change stuff again and again with the next experimental updates iteraction.
So please, be polite with your feedback and feel free to express your considerations.
This survey (V.1) is about changes introduced in the las game updates (r.92.10 and r.92.12)
If you haven't played it please don't answer this survey, try the game first and think about your consideration, don't jump to any conclusion in seconds but take your time to get confident with the changes.
if you have already complete the survey you can edit your answer or add new consideration,
in this case please add a note at the beginning of the new text entry, like "90.12 - Text here..."
HAVE FUN AND STAY AT HOME!
Thanks!
r.92.12 changes
BUGFIX
- Deploy timer now works correctly
(was adding extra time when players try shooting during deploy time)
- Camera Offset now works correctly with different terrain weights
NEW DEPLOY TIME VALUE
- All Rifles deploy time: 0.3s
- All Pistols deploy time: 0.2s
- All Gadget/Melee/Shield deploy time: 0.1s
- Time between grenades changed to 1.2s (was 1.4s)
- Update equipment swap animation timing, equal to deploy time.
NEW CAMERA SETUP
- Increased Camera Follow speed
- Camera offset for Melee/Gadget/Shield is now 0
- Rifle/Pistol Max Offset reuced to 1.0m (was 1.2m)
- Sniping Weapon Max Offset reduced to 2.5m (was 3m)
- Camera Angle changed to 70° (was 65°)
- Added smooth transition during equipment swap
MINOR CHANGES
- New Zakarov SD sounds
REBALANCE
- Shadow: Crossbow damage revert to 24
- Shadow: Speed increased by +0.2
- Hunter: Portable Bush ammo changed to 2 (was 3)
- Hunter: WaspSwarm duration changed to 20s (was 30s)
- Sniper: BarbedWire ammo changed to 2 (was 3)
- Sniper: Speed reduced by -0.1
- Juggernaut: AZ47 damage revert to 24 (was 22)
- Juggernaut: Speed increased by +0.1
- Assault: N4 damage reverted to 24
- Guardian: Increased HP to 118 (was 100)
- Medic (Thief): HP changed to 68 (was 66)
- Medic (Thief): +1 First Aid Spray ammo
- Medic (Thief): +1 HKusp SD ammo
- AidSpray: Increased range by +0.5m
- AidSpray: Heal value changed to 10hp (was 8 )
- Syringe Rifle: Heal value changed to 14hp (was 12)
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 92.10 - Experimental Update Round.1 and public Survey Of Guards and Thieves - Update 92.10 - Experimental Update Round.1 and public Survey Update 92.10 Preview Hi everyone! In the last announcement ( ) we've talked about the new incoming Free DLC called "Hunting Gro
OGAT - Update 92.10 - Experimental Update Round.1 and public Survey
Update 92.10 Preview
Hi everyone! In the last announcement (https://store.steampowered.com/newshub/app/302590/view/3220576521104248959) we've talked about the new incoming Free DLC called "Hunting Grounds"
and we've dediced to start releasing all the new content with a series of experimental updates,
the first one is online right now and includes 2 new classes, new weapons and gadgets, a new camera system, interactive vegetation and lots of rebalance.
Our main goal is to collect datas and feedback from the entire userbase, both new and old players,
remember, this updated is a experimental update and we're going to change stuff again and again with the next experimental updates iteraction.
So please, be polite with your feedback and feel free to express your considerations.
This survey (V.1) is about changes introduced in the latest game update (r.92.10)
If you haven't played it please don't answer this survey, try the game first and think about your consideration, don't jump to any conclusion in seconds but take your time to get confident with the changes.
Also, we're running a series of experimental updates in order to collect datas and feedback from the entire userbase, this is just the round.1.
Survey V.1 Argument Summary:
- Camera Angle
- Camera Offset
- Rebalance Idea
- Features and Content wishlist
- Development consideration
HAVE FUN AND STAY AT HOME!
Thanks!
- Interactive Vegetation
- Improved Weapon shoot VFX
- Improved Debris VFX
- Improved Ragdoll effect on players death
- Added equipment swap animations
- New camera offset system
- Camera angle changed to 65° (was 75°, next test will be 70°)
- 1.2m offset for every weapon
- 3m offset for "sniping" weapon (AVP-Hunting Rifle)
It is a standard for practically all top-down shooter games,
simplifying, the system makes the game camera follow the mouse cursor.
This allows you to add immersion and depth to the gameplay.
OGAT was born with this idea but has never been implemented, we are currently doing tests to integrate this solution and in the survey there are several setup options.
PLEASE NOTE: Rate both the system and the actual setup, values can be changed and different tests will be made with different configuration, such offset range, camera speed, acceleration and more values.
Games with Camera Offset
(Foxhole - Running with rifle - Nuclear Throne - Hotline Miami - Alien Swarm - The Hong Kong Massacre - Enter The Gungeon - Hatred and much more, practically all games have it with slightly different setups)
PLEASE NOTE: All the rebalance changes are in testing, expect further changes soon
- Deploy time changed to 0.3s (was 0.1) and match the animations lenght
- Time between grenades changed to 1.4s (was 1s)
SNIPER REBALANCE
- Sniper HP 72 to 70
CARRIER REBALANCE
- XN8 more precision - improved recoil recover
- Carrier HP 76 to 80
ASSAULT REBALANCE
- N4 damage 24 to 22
GUARDIAN REBALANCE
- Guardian health 120 to 110
PYRO REBALANCE
- Explosive pistol damage 46 to 44
- Explosive pistol shoot speed (0.5 to 0.6)
SABOTEUR REBALANCE
- Increase MP5 K SD Damage to 16
- Add 1 Molotov
JUGGERNAUT REBALANCE
- HKusp SD to Glock SD
- AZ damage 24 to 22
SHADOW REBALANCE
- Crossbow damage 23 to 22
MERC REBALANCE
- added one pistol magazine
MEDIC THIEF REBALANCE
- Thief Medic 62 to 66 hp
- Thief Medic add first aid spray (3 to 4 mag)
NEW CONTENT:
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves - Temporary Free Gold Account, 2 weeks sale and Update 92 Preview - Hunting Ground Free DLC Update 92 Preview Hi everyone! We're happy to announce the new incoming update for Of Guards and Thieves. Update 92 will be released with a new FREE DLC called "Hunti
Update 92 Preview
Hi everyone! We're happy to announce the new incoming update for Of Guards and Thieves.
Update 92 will be released with a new FREE DLC called "Hunting Grounds"
which includes, new classes, new weapons, new official maps and a series of minor improvements and rebalance.
But before this we want to announce that from now on all accounts will become GOLD, up to date to be established (at the end of this period the accounts will return to normal),
This means that all players will have all classes unlocked immediately and will be able to use the map editor.
Why are we doing this?
Because of the pandemic (COVID-19) we think it is a nice gesture to be able to allow everyone to do something new within the game, with their friends while staying at home.
The gold account will obviously remain on sale, if you want to support us you can buy it.
In addition, all paid DLCs will be 20% off for 2 weeks sale starting today (from March 13th to March 27)
Here is the list of temporary gold content that will be made available during this period,
NOTE: Gold Classes Skin and Coins pack will not be given!
they will remain an exclusive for those who purchase the Permanent Gold Account DLC
Thanks!
About the release date
we should have released the update to the public during the next week, but due to the epidemic problems (COVID-19) we are having some logistical difficulties, we will do our best to not postpone the release too much.
NEW CONTENT:
Other improvements and changes,


To use the Map Editor simply select it in the gamemode selection screen, after that click "create new map" button inside the map selection screen and then select the mao you want to edit
If you need help reach us inside our official Discord server!
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves r.91.22 - New Map OF_Apartments, Shop round update 21°, Fix. Update 91.22 NEW OFFICIAL MAP: APARTMENTS Gamemode compability Apartments map is designed mainly for GaT/DE/TDM modes but it's compatible with almost all the other modes, here the complete list, IG
Update 91.22

Gamemode compability
Apartments map is designed mainly for GaT/DE/TDM modes but it's compatible with almost all the other modes, here the complete list,
IG|TDM|gTDM|MB|sbTDM|TR|GaT|VIP|CTF|gCTF|igCTF|ZR|DE
For now the map is available only for client hosting, not available yet on dedicated servers,
let us know your feedback on the balance,
then we will add the map to the official pool of maps on dedicated servers.




Fix & Improvements
* Minor bug fix
* Improve networking
* Packetloss icon advice
*If the icon appears too often it is advisable to change servers, you are probably playing on a server that is too far away.
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 91 - Zombie Rush game mode, Customizable Classe skins, fix and improvements. Of Guards and Thieves r.91 - Zombie Rush game mode, Customizable Classe skins, fix and improvements. Update 91 Hi everyone! OGAT update 91 is finally out. Zombie Rush is back with new graph
OGAT - Update 91 - Zombie Rush game mode, Customizable Classe skins, fix and improvements.
Update 91
Hi everyone! OGAT update 91 is finally out.
Zombie Rush is back with new graphics for zombies and Skins are now available even for classes.

Here the most relevant contents,
NEW CONTENT
Bugs below are now fixed.
BUGFIX
Zombies come back to life,
play as a guard or zombie and fight for precious brains to decide the fate of humanity.

Zombie Rush is Free to Play a team vs team mode,
Survivors need to protect the Big Brain from the Zombies. If you keep the brain safe for the length of the match you win the game.
Zombies need to eat the Big Brain, work with your team and organize the perfect swarm! To eat the brain you must first destroy the protective dome of glass.
Zombie Rush includes a new game mode and 6 new unique classes with different abilities,

NEW MAX DAILY COINS VALUE
For now money earning is available only by playing inside Dedicated Server,
15 coins are awarded for victory and 10 for defeat
For now is possible to gain a maximum of 300 coins per day.
NEW SKINS SECTION INSIDE IN-GAME SHOP

NEW SKIN SELECTION MENU


If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves r.90.22 - Shop Round Update, FREE Alienware Skin event, Office Classic map and more. Update 90.22 Shop Round Update FREE Alienware Skin event Office Classic map Daily Coins gain max value increased to 200 (was 100) Increased Experience Points Gain in order t
Update 90.22
If you have missed the article on major update r.90 you can find it here:
https://steamcommunity.com/games/302590/announcements/detail/1607137665038466333
In-Game Shop for Weapons and Classes skin is now available in the main menu section.
Skins are subdivided in rarity category and can be purchased with virtual currency.

Shop Round 4° included the following skins:
Iron Nail - WK MK24 SD (common)
Acid Line - Zlock 18 SD (rare)
Acid Line - NP5 (rare)
Sandking - Knife (epic)
Urban Hunter - Standard Crossbow (epic)
Injector - AZ 47 (legendary)
Discord - WK USP SD (legendary)
**NOTE: A new Shop Round will be released every Friday of every week.
Unlock 4 Exclusive Alienware Skins for FREE with this Of Guards and Thieves Steam Key!
Your Exclusive Alienware Bonus Pack Steam Key includes this exclusive content:
4 Exclusive Alienware Skins:
Alienware skin - Assault Class (Guards faction)
Alienware skin - Scout Class (Guards faction)
Alienware skin - Shadow Class (Thieves faction)
Alienware skin - Cobra Class (Thieves faction)
4 Exclusive Avatar for your in-game profile
1 Exclusive Alienware in-game Badge



How To Get Your Giveaway
1. Create or log in to your Alienware Arena account.
2. Click the "GET KEY" button.
3. Download and install the game on Steam.
4. Open your Steam client, click "Games" in the top menu and choose "Activate a Product on Steam…"
The giveaway will be available until the keys exhaustion, so hurry up because then it will no longer be possible to get them!
Old original Office map is now available again as custom map, and it's now called Office (Classic)
The whole layout, spaces and furnishings are exactly the same as the original, the only changes were made on a small extension of the spawn areas for both teams.

Plans for the next updates,
- reintroduction of ZR (Zombie Rush) Gamemode
- 2 New Classes - Sniper & Hunter, with new weapons and gadgets
- New Official Maps
- Classes skins addition inside the in-game shop
- Cumulative Daily Reward - daily prize at the start of the game
- Special Events - Like tournament, weekend bonus and more
- Achievements unlock reward - Gain bonus by unlock certain achievements
- Daily/Weekly quest - Daily and weekly quest reward
- Improvements and fix
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
OGAT - Update 90 - Major Update: complete game overhaul, skin shop, in-game currency, new character graphics, and more Of Guards and Thieves r.90 - Major Update: complete game overhaul, skin shop, in-game currency, new character graphics, and more Update 90 Hi everyone! OGAT upda
OGAT - Update 90 - Major Update: complete game overhaul, skin shop, in-game currency, new character graphics, and more
Update 90
Hi everyone! OGAT update 90 is finally out.
Has been a long journey but we have lots of improvements here, now we can finally work on new updates faster and better.
Here the most relevant contents,
Of Guards and Thieves now supports a new brand user interface redone from scratch with a modern look and improved resolution support.
NEW MAIN MENU WITH SHOP

NEW SERVER LIST

NEW CLASS SELECTION MENU

NEW END GAME PODIUM


In-Game Shop for Weapons and Classes skin is now available in the main menu section.
Skins are subdivided in rarity category and can be purchased with virtual currency
Skin Rarity
- Common
- Rare
- Epic
- Legendary
ITEM SHOP DETAIL

IN-GAME COINS EARNING
For now, money earning is available only by playing inside Dedicated Server,
8 coins are awarded for victory and 4 for defeat
For now, is possible to gain a maximum of 100 coins per day.
We're running some test and analysis so the values may change over time.
Plans for the next update
Cumulative Daily Reward - daily prize at the start of the game
Special Events - Like tournament, weekend bonus and more
Achievements unlock reward - Gain bonus by unlock certain achievements
Daily/Weekly quest - Daily and weekly quest reward
STORE
Virtual currency can also be purchased inside the Store section with real money

SKIN SELECTION MENU
Weapons skin can be changed by clicking over the image of the weapon and it's visible inside the class selection menu, both in the weapon icon and in the Class 3d model preview.


Dedicated servers now support custom made maps, created with the in-game map editor by the players or developers.
**Map Editor is available only for gold users.
NOTE: All the old official maps are not available anymore.
Will be re-added within a few weeks.
Meanwhile, you can play remakes made by users.
Soccer is now compatible with custom maps!
This means that you can now build your maps with custom soccer experience (even with cars!) in the map editor or play maps made by other users.

PGA accounts receive a bonus of 3000 coins (7.50$ value)

Founder's Army accounts receive a bonus of 9000 coins (22.99$ value)

All game modes are now available for everyone ( except the map editor, available only for gold accounts)
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves r.87 - Racing, Graphics engine update, Vehicles, experimental Sandbox TDM mode, new map editor content and more! Update 87.53 Hi everyone! OGAT update 87 is finally out. This update has been a long journey but we have lots of improvements and additions this
Update 87.53
Hi everyone! OGAT update 87 is finally out.
This update has been a long journey but we have lots of improvements and additions this time.
Here the most relevant contents,
This game mode is experimental and will allow you to create and play your own personalized gaming experience.
All players will start at the beginning with a simple metal pipe as weapon, they will have to search for new equipment on the map, trying to survive by collaborating with their teammates.
This starting point and the freedom offered by the map editor will allow you to create unique gaming experiences.
Through the use of the map editor, it is possible to place the item spawners, which will generate pools of random objects during the game, and other interactive objects such as vehicles, doors, switches and other mechanisms
Sandbox TDM also has the Day&Night cycle support.
Day&Night cycle in action.
It is possible to collect, exchange and steal items from other players, such as weapons, ammunition, food, drinks, medicines and more.
These interactions are available thanks to the inventory accessible with the Q key, and by collecting the objects on the ground pointing at it with the mouse cursor and pressing E key

At the moment there is only one official map (OF_Construction Yard) designed for this game mode, but thanks to the compatibility with custom maps, you can find a rich amount of maps created by the users, or you can create your own map thanks to the map editor.
Also, new official maps will be released later on.
OF_Construction Yard map


The map editor has been updated with over 900 new objects, it is now possible to place vehicles, item spawner, sculpt the terrain, use water, and more.
Custom Maps can now be saved for TR/RAC/sbTDM modes.
Water support.

Item spawner tiles allow the creation of random objects within the compatible game modes.

Item spawners are divided by categories and rarity groups.

Vehicles now placeable inside the map editor and usable in almost every game modes.

Permanent Gold Account DLC content has been upgraded with new 16 exclusive in-game gold characters skin and Avatars

https://store.steampowered.com/app/500290
ACHIEVEMENTS
- 53 unlockable Achivements
- In-Game Achivements menu
- STEAM Achivements support
NEW LANGUAGES SUPPORT
- In-Game Portuguese translation
- Steam Pages Portuguese translation
- Steam Pages Spanish translation
- In-Game Czech translation
- In-Game Arabic translation
- In-Game Simplified Chinese translation
- In-Game Dutch translation
- In-Game Hungarian translation
- In-Game Finnish translation
- In-Game HINT translations
NEW DEDICATED SERVERS
- 2 New Dedicated Servers for ASIA
- 2 New Dedicated Servers for US-West
RACING DLC
- Racing gamemode (Time Attack type)
- Custom maps support for Racing mode
- 5 Official Racing maps
- 3 New Racing classes with 4 skins each
- Exclusive Gold and Founder's Army skins for Racing classes
- 3 Usable Vehicle types - CAR - KART - QUAD with different skins/color combinations
- Usable Vehicles now available inside the Map Editor
- Vehicles now compatible with all the game modes
- Different terrain type physics (Off Road / Asphalt / Dirt )
- Checkpoints and Start/Goal tiles for Map Editor
- Racing Maps hosting also available on Training mode for free playing
- Racing mode walking support (can be played even without vehicles)
- Map Editor NEW Asphalt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
- Map Editor NEW Dirt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
- Map Editor NEW Dirt Rally Ramps (18 unique tiles with 4 variants - 72 in total)
- Map Editor NEW Curbs Tileset (40 unique tiles with 3 color variants - 120 in total)
- Map Editor NEW Tyre Walls Tileset (18 unique tiles with 7 color variants - 126 in total)
- Map Editor NEW Guardrails Tileset (50 unique tiles with 4 color variants - 200 in total)
- Map Editor NEW Metal Fences tiles (x2)
- Map Editor MEW Tyre Trails Tileset (30 unique tiles with 3 color variants - 90 in total)
- Map Editor NEW Ads Space tilesets (22 unique tiles)
TRAINING MODE IMPROVEMENTS
- Training mode now support custom maps
- Training mode now support official classic maps (Office, Mansion etc) with Day and Night cycle
- Training mode now support Item Spawner
- Training mode now support Vehicles
PERMANENT GOLD ACCOUNT NEW CONTENT
- 12 New Gold skins, one for each Guards & Thieves classes
- 12 New Gold Avatars, one for each Guards & Thieves classes
- 3 New Gold skins for Racing classes
- 3 New Racing Gold Avatar
- Upgraded PGA DLC Steam store page
- Sandbox TDM mode hosting capability
FOUNDER'S ARMY NEW CONTENT
- 3 new Racing FA skins
- 3 New Racing FA Avatar
MAP EDITOR IMPROVEMENTS & CHANGES
- Map Editor: Terrain sculpt, now you can sculpt the terrain
- Map Editor: Water is now available
- Map Editor: Improved tile placing 3d preview, now with smooth movements
- Map Editor: Greater zoom distance setting
- Added Iron Hammer to Map Builders classes
- Map Editor: Now support placeable Vehicles
- Map Editor: Custom Maps can now be saved for TR/RAC/sbTDM modes
- Map Editor: Improved build mode grid shader
- Map Editor: New item Spawner tiles for sbTDM and Training modes
EXPERIMENTAL Sandbox TDM (sbTDM) game mode
- sbTDM mode hosting now available for Gold Account
- Day and Night cycle
- Item Spawner Tilesets for Map Editor
- Usable Vehicles
- New Classes and Skins
- New Official Maps
- sbTDM Support for custom maps
GENERAL IMPROVEMENTS & CHANGES
- New and improved In-Game character shader
- Entire in-game interface can now be hidden with F8
- New Character shader outline system
- New Color Grading option in graphics setting
- NEW Hitmark sounds
- NEW Kill/Death sound
- NEW Animated Realoading mouse cursor
- Improved Server list
- Improved Login system
- Improved Bug detection system
- Improved vehicles physic performance
- Improved game performance and FPS
- Improved Thief Nightvision effect
- Improved Character animations
- Improved netcode and lag issues
- Added in-hand equipments 3d model for Map Editor Builder class
- New Classes unlock requirements value
- Level cap increased to Level 70
- Experimental - Added physic and rigid bodies to Road Cones (Map Editor tile)(*Racing mode only)
- NEW Karts engine SFX
- FIX: lots UI bugs and problems
- FIX: wrong recoil value for Flamethrower (now without recoil)
- FIX: wrong recoil value for First Aid Spray (now without recoil)
- FIX: ZR Brains hitbox height
- FIX: smaller Planted bomb interaction trigger size
- FIX: Invisible Map Editor Blood decals with fantastic graphic setting
- FIX: Characters crazy snap/teleport while driving
- FIX: Wrong 3d class preview
- FIX: Mad Ball respawn and damages now works correctly
- FIX: 0hp fake death bug solved
- Speedometer now available in Racing mode
- Vehicles glass material improvements
- Vehicles SFX improvements
- Vehicles VFX improvements
- Minor Fix and Improvements
REBALANCE
- Merc secondary weapon changed to Zlock 18 (Was WK Usp)
- Pump-Action Shotgund max damage changed to 75 (was 78)
- Merc HP changed to 70 (was 68)
- Cobra HP changed to 58 (was 54)
- Flamthrower Max Damage changed to 27 (was 30)
https://www.reddit.com/r/OGAT_official/
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
Hi everyone, here's a quick update on the current development state. As you have certainly noticed we have not released updates in a long time, the main reason is that along with the development of a whole series of new content, we are stuck a bit on rewriting and optimizing of a
Hi everyone, here's a quick update on the current development state.
As you have certainly noticed we have not released updates in a long time,
the main reason is that along with the development of a whole series of new content, we are stuck a bit on rewriting and optimizing of a good part of the netcode and other very old code that we brought with us since the first version of the game.
This work will finally allow us to solve and detect a whole series of very old bugs, including all the wrong class problems, respawn bugs, netcode performance and other annoying things.
Also, we've upgraded our graphic engine, this change allows us to improve several things, including:
Unfortunately, this type of changes are prevents us from releasing intermediate updates, forcing us to complete the whole rewriting of the code and engine porting before being able to release a new public stable update.
The good news is that we are officially in testing phase and fix,
we're currently working with our Beta Tester group and we hope to achieve a stable major release in weeks.
Another good news, the next will probably be the most substantial updates ever released, not only regarding the technical bits but also new gameplay content.
Some of the most important additions are surely the introduction of an experimental sbTDM update, hostable by clients, a richer training mode, the addition of the in-game inventory for these modes, in-game day & night cycle, background environmental sounds, the addition of vehicles (initially on Racing, sbTDM, Training ) which will soon be made available also for all other modes.
Also 2 new classes, with new gadgets and weapons are almost ready together with a rich content updates for the map editor, which will be enriched with more than 1400 new items based on Racing and Tropical Jungle theme, plus Tropical themed skins dlc, new maps, important bug fix and important new bugs of course (:p) and more.
All of the above is going to give players, and map creators, in particular, more freedom and creative possibilities with a whole range of new gameplay possibilities.
For more details, I have just updated the public board on Trello with the recent changes and currently in progress stuff, board available here ->
https://trello.com/b/nIaR1oR2/of-guards-and-thieves-development-roadmap
An in-deep article with more information, images, and detailed changelogs will be released within the next major update.













If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Of Guards and Thieves - New In-Game UI, Huge Map Editor update, Badges, Rebalance, Fix & Improvements and more! Update 86.21 Hi guys! We're happy to announce the r.86.21 OGAT Official Update release. Has been a long and stressful task, but now we are ready to move forward wit
Update 86.21
Hi guys! We're happy to announce the r.86.21 OGAT Official Update release.
Has been a long and stressful task, but now we are ready to move forward with new contents and features for the next updates, can't wait to release more stuff!
OGAT r.86.21 Full Changelog
Default language will be automatically selected based on your Country, also can be manually changed inside the Settings menu.
Account type Badges/DLC
Veteran / Account Age Badges
World Chat profile with badges
New Shader for 3d Class/Skin preview
New Avatars graphics
Map Editor Day&Night Cycle (soon in game!)
https://www.reddit.com/r/OGAT_official/
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
Of Guards and Thieves - New In-Game UI, Huge Map Editor update, Badges, Rebalance, Fix & Improvements and more! Update 86.21 Hi guys! We're happy to announce the r.86.21 OGAT Official Update release. Has been a long and stressful task, but now we are ready to move forward wit
Update 86.21
Hi guys! We're happy to announce the r.86.21 OGAT Official Update release.
Has been a long and stressful task, but now we are ready to move forward with new contents and features for the next updates, can't wait to release more stuff!
OGAT r.86.21 Full Changelog
Default language will be automatically selected based on your Country, also can be manually changed inside the Settings menu.
Account type Badges/DLC
Veteran / Account Age Badges
World Chat profile with badges
New Shader for 3d Class/Skin preview
New Avatars graphics
Map Editor Day&Night Cycle (soon in game!)
https://www.reddit.com/r/OGAT_official/
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
Of Guards and Thieves -Steam Cards, Multilanguage support, Reddit and Founder's Army DLC! Hi guys! We are happy to announce some new collateral content and improvements, STEAM CARDS: Now OGAT supports Steam Cards Languages support: Now OGAT supports 14 new languages Official Redd
Hi guys! We are happy to announce some new collateral content and improvements,
Now OGAT support Steam Cards and related content,
Steam Cards list:
http://steamcommunity.com/market/search?q=of+guards+and+thieves
For more information about Steam Cards system please take a look here:
http://steamcommunity.com/tradingcards
http://steamcommunity.com/tradingcards/faq#participating_games
OGAT now supports 14 new languages and more languages will be added later.
We're now on Reddit, use it to propose your ideas, report problems, give suggestions or request help in a more structured way than you can do on Discord.
https://www.reddit.com/r/OGAT_official/
Enjoy and don't forget to subscribe !
Update r.86 is already available for everyone, a more detailed article with all the news will be published soon!
As some of you have already seen, a new DLC will be released on December 15.
About Founder's Army Pack
Check the DLC page here -> http://store.steampowered.com/app/701980/Of_Guards_and_Thieves__Founders_Army_Pack/
Want to join the Founder's Army? Get the Founder's Army Pack today and unlock an unique
In-Game Badge plus a rich Skins and Avatars Collection instantly!
This DLC can only be purchased once per account.
Funders Army content is exclusive and only available for Founder's Army DLC owner.
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
Of Guards and Thieves -Steam Cards, Multilanguage support, Reddit and Founder's Army DLC! Hi guys! We are happy to announce some new collateral content and improvements, STEAM CARDS: Now OGAT supports Steam Cards Languages support: Now OGAT supports 14 new languages Official Redd
Hi guys! We are happy to announce some new collateral content and improvements,
Now OGAT support Steam Cards and related content,
Steam Cards list:
http://steamcommunity.com/market/search?q=of+guards+and+thieves
For more information about Steam Cards system please take a look here:
http://steamcommunity.com/tradingcards
http://steamcommunity.com/tradingcards/faq#participating_games
OGAT now supports 14 new languages and more languages will be added later.
We're now on Reddit, use it to propose your ideas, report problems, give suggestions or request help in a more structured way than you can do on Discord.
https://www.reddit.com/r/OGAT_official/
Enjoy and don't forget to subscribe !
Update r.86 is already available for everyone, a more detailed article with all the news will be published soon!
As some of you have already seen, a new DLC will be released on December 15.
About Founder's Army Pack
Check the DLC page here -> http://store.steampowered.com/app/701980/Of_Guards_and_Thieves__Founders_Army_Pack/
Want to join the Founder's Army? Get the Founder's Army Pack today and unlock an unique
In-Game Badge plus a rich Skins and Avatars Collection instantly!
This DLC can only be purchased once per account.
Funders Army content is exclusive and only available for Founder's Army DLC owner.
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
Of Guards and Thieves - Update 86 Preview! Update 86 Preview Hi guys! We're happy to show a little preview of the upcoming r.86 OGAT update and some other features in development. Here a simplified list of the new upcoming content: In-game multilanguage support v.1 New Badges sys
Update 86 Preview
Hi guys! We're happy to show a little preview of the upcoming r.86 OGAT update and some other features in development.
Here a simplified list of the new upcoming content:
OGAT now have support for 14 new languages!
In-Game Badges are now available and visible in different places, like your private profile screen, in lobby profile pop-up, in-game polaroid and in the world chat profile preview.
Badges will be used to show your trophies/achievements, tournaments prizes and more.
In-Game interface has been completely rebuilt, here's the list of changes,
- New Weapons/Gadgets selection GUI +
- New Cooldown indicator GUI
- New Timer and Objective GUI
- New Start match objective GUI
- Polaroid / Death screen remake, now with badges support
- Objectives arrow indicator remake, now with arrow indicator support for almost every gamemode.
- New Interaction messages UI
- New "Kill event" messages UI
- New "NO AMMO" mouse cursor
In-Game map now support objectives markers for custom maps and all the gamemodes.
If you need help reach us on the official OGAT Discord server!
Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
Official Community Forum → http://www.subvertgames.com/community
OGAT Development roadmap is now available on Trello board.
HERE IS THE BOARD → https://trello.com/b/nIaR1oR2