Of Guards and Thieves - Map Editor Preview
Hi guys, finally we can show something about the upcoming Map Editor update.
At the moment we are stress testing all the system in private, public release date depends on how many bugs/issues will come out during the next few days.
Seems ok right now and probably it will not take long hopefully.
It took lots of time and huge amount of work but we know that will be a really important addition to the game.
First update will include the Map Editor version 1.0, that includes these features,
Map Editor 1.0
- More than 250 unique object
- 6 different layer
- 41 different tileset
- Local Map Saving/Loading
- Online map editing with friends
- Basic pixel painting feature
- Limited gamemodes compatibility (TDM-IG-gTDM-VIP-MadBall)(*other gamemodes will be added gradually with new updates)
- 100x100 meters of editable space
- Runtime map loading
Map Editor video preview
Here a quick video preview that showing a medium size house building with natures element.
https://www.youtube.com/watch?v=B71UdDTbU94
Pixel Painting
Using the map editor, you can paint custom 100x100 image in pixel art, by using the "Floor" tileset that include 65 different colors palette.
Lots of Object
As i said above the first Map Editor update includes more than 250 unique object and will increase in number with the next updates,
in order to improve the map variety possibility.
Quick map design sample
More details soon! Stay tuned.
Official Teamspeak reminder
"Of Guards and Thieves" official Teamspeak server is now up and available for everyone.
To connect use this address: ts.ofguardsandthieves.com
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You can find the Teamspeak rules HERE
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If you need a private channel for your Clan/Friend Groups read HERE