[Major Update Notes]
0. Map Magic Sound Management Fix
Fixed an issue where map-based magic effects were not controlled by the sound management system. These effects are now properly handled by the global audio manager.
1. Dodge Direction Save Optimization
Resolved an issue where the dodge direction had to be reset every time the game was restarted. Settings are now saved correctly.
2. Fusion State Pause Logic Fix
Fixed a problem where the game could not properly pause or cancel during Fusion State. The transition is now smoother and more stable.
3. Mech Switch Movement Bug Fix
Fixed a bug where players could still move while switching between mechs.
4. Old Tutorial Removal
Removed the outdated tutorial system to make way for the new guidance experience.
5. Battlefield Double Drop Timing Adjustment
Adjusted and clarified the timing rules for double drop events in battlefields for more consistent loot tracking.
6. Controller Map Opening Fix
Fixed an issue where opening the large map with a controller caused errors or unresponsiveness.
7. Battlefield 4 Size Reduction
Reduced the overall size of Battlefield Map 4 to improve pacing and gameplay flow.
8. Ranged Mech Visual Update
Reworked the appearance of ranged-type mechs with new visual designs.
9. Ranged Mech Attack Enhancement
Ranged mechs can now perform continuous or extended attacks, improving combat feel.
10. Default Skills Added for All Mechs
Each mech now starts with two default skills, allowing for more tactical variety right from the beginning.
11. Added 5 New Regions
Introduced five new maps or regions, expanding exploration and gameplay content.
12. Early-Game Random Mode
Added a new Random Mode option early in the game for increased replayability and unpredictability.
13. Added Three New Crystal Types
Introduced three new crystal categories: Star Map Crystals, Fate Crystals, and Miracle Crystals, each unlocking or enhancing different systems.
14. Battlefield 4 Stair Size Adjustment
Adjusted stair size in Battlefield Map 4 to improve movement and combat flow.
15. Sanctuary Stair Expansion
All stairs in the Sanctuary area have been enlarged for better visibility and smoother navigation.
16. Map Ground Layout Adjustments
Optimized several ground collision and layout issues across multiple maps for better stability and gameplay.
17. Split Miracle Attribute Fix
Fixed incorrect or missing attribute values on Split-type Miracle items.
18. Split Star Map Count Fix
Resolved an issue where the number of Star Map splits was calculated incorrectly.
19. Energy Crystal Map UI Update
Updated and improved the Energy Crystal map user interface for clearer display and usability.
20. New Reverse Dodge Skill Added
Added a Reverse Dodge skill, allowing players to dodge in the opposite direction of input — adding new layers of tactical play.
Other Improvements
Various minor bugs and stability issues have been fixed, improving overall performance and gameplay smoothness.
