【Major Update Notes】
Active Skill System Overhaul
Each mech's active skills have been changed from 4 fixed skills to 2 freely swappable ones, greatly increasing build flexibility.
Starmap Gem Upgrade Optimization
Starmap gems can now be upgraded more intuitively through direct editing, improving ease of use.
Fusion Value Mechanic Adjustment
Before reaching 400 Fusion Value, all world monsters will no longer generate ground-based lingering debuffs, reducing early-game combat pressure.
New In-Game Guides
Additional tutorials and system guides have been added to help both new and returning players understand core mechanics more quickly.
Lowered Starmap Unlock Requirement
The requirement to fully unlock the starmap has been reduced from 400 Fusion Value to 200.
Visual Enhancements
Removed certain blood effects in maps that interfered with camera visibility, improving visual clarity and combat readability.
Battlefield Structure Simplification
The number of battlefield stages has been streamlined from 8 to 4, enhancing overall pacing and stage quality.
Energy Tower Bug Fix
Fixed an issue where Energy Tower layers could exceed 100 floors abnormally.
