General Notes:
The team has been making great progress so we're able to push a fresh build a bit earlier then usual. We're still hoping to get the updated farms out these next few days and then a much bigger build in two weeks as this next sprint concludes.
There are a couple bugs with the farms and projectiles that we'll hotfix this week (arrows are showing the flying collision box instead of the visual).
New Features / Improvements
- Updated chat and addition of private chat
- Chat now supports multiple languages (improved localization support elsewhere too)
- Unit sizes have been significantly adjusted/increased to better match the environment
- Colonists idle time before auto-tasking increased from 20 seconds to 30 seconds
- Hold the Shift-Key to Map Scroll Quicker
Bug Fixes
- Ground is visible behind sliding gate of Stronghold building
- Wooden & Stone Gate descriptions lack information that they can be placed only on a Wall made of the same material as Gate
- Idle Colonist Button uses the same icon as the Total Population icon
- Description of Formation tech mentions 30% stats increase despite providing 20% increase
- Shelters lack collision with units
- Refresh Rate settings use 'MHz' unit of frequency instead of 'Hz'
- Refresh Rate setting changes to lowest available value after leaving the match, restarting the game or re-entering the Settings
- Unit clips through buildings on edges
