We recently showed you the first raw work-in-progress animations for Run and Gun. Now the movement is getting smoother, the character is textured, and the whole system is starting to feel much more natural. The goal remains the same: let you move and shoot at the same time, making ranged combat in Carbon feel more fluid and responsive.
This is still a raw WIP, so you may notice the character skating across the surface a little for now. On the bright side, it makes those graceful moves stand out even more. There is still plenty of polish ahead, but this gives you another look at WASD Run and Gun taking shape.
Wishlist Carbon. Stay Augmented.
