Changes:
- Added new file-management system, allowing for up to 8 regular files as well as 4 special challenge files.
- Updated title screen menu.
- Increased weight of font to improve readability.
- Added new ID mechanic. Collect profile information (with flavor text) throughout the game-world to change your in-game profile.
- Added speed-run modes (implemented as challenge files). To unlock these, complete the game and then complete a time-trial for any area.
- Modestly expanded the secret area where a particular secret setting is unlocked, and added a challenge profile which locks the player to that secret setting.
- Cores now make a small sound when they return to the player.
- Removed several unnecessary "Missed corrupted conduit" warnings in subsystems Alpha and Beta.
- Alternate ejection modes now must be unlocked in a specific profile to be used. That is, unlocking an alternate ejection mode in one profile no longer unlocks it in all profiles.
Bug Fixes:
- Fixed bug which caused the game to crash if you left Alpha's subsystem at a very specific moment during dialogue.
- Fixed bug causing Cores to sometimes return to the player too soon during dialogue.
- Fixed bug which caused certain text items to have low opacity.
- Fixed several tiling errors.
- Fixed bug where changes to input type (controller/KBM) would sometimes fail to update tutorial text.
- Fixed memory leak caused by exiting to the main menu repeatedly.
- Fixed bug allowing time and target trials to be initiated without a level reset.
