Hello, this is the Backroom Company Development Team.
First of all, thank you sincerely for your interest in Backroom Company and for playing our game. We are a small indie development team from Korea, with two developers working tirelessly on hotfixes and updates day and night.
Currently, the game is in Early Access, so some bugs or issues may occur. We apologize for any inconvenience this may cause, and we will do our best to promptly fix any problems discovered.
We will continue to provide updates, including additional animations, sound enhancements, and balance adjustments. Since this is an Early Access version, we aim to improve the game by reflecting your valuable feedback. However, as each player’s preferences and play styles vary, we ask for your understanding that we may not be able to meet every request.
We will do our best to provide a better experience with Backroom Company. Thank you for your continued interest and support.
The hotfix on November 2 has been successfully applied. (KST 23:30)
The fixes applied in this patch are as follows. Please refer to the details below for a better play experience.
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Improvements and Bug Fixes
Patch Details
[Items]
- Increased the drop rate of items across stages.
[Sessions]
- Closed sessions are now displayed in search results. (Joining is unavailable)
- Fixed the issue where duplicate sessions appeared.
- Added session difficulty display.
- Improved the friend-only session system so that friends of friends (or beyond) can join.
[Other]
- Fixed an issue where the game occasionally closed when using the inventory.
- Fixed an issue where entering the "Pool" map occasionally caused the game to close.
- Fixed an issue where the spectator camera was occasionally located inside the player’s body after death.
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We hope you continue to enjoy exploring the unknown spaces of Backroom Company. We will keep working hard to provide the best service.
Thank you always for your support!
