Hello, this is the Backroom Company development team.
First of all, thank you sincerely for your interest in and support for Backroom Company. We are an indie game developer based in Korea, and we are working hard to provide a better gaming experience through prompt hotfixes and updates.
As the game is currently in Early Access, some bugs or errors may occur. We ask for your understanding for any inconvenience, and we will do our best to fix reported issues quickly.
We plan to continue providing regular updates. As this is an Early Access version, we will incorporate your valuable feedback to improve the game's completeness. However, as each player's preferences and play style may vary, we kindly ask for your understanding that it may be difficult to meet all individual expectations.
We will do our best to make Backroom Company an even better experience. We ask for your continued interest and support. Thank you.

The following fixes have been applied in this patch.
Please check the details below for a better gameplay experience.

🧠[New HUD Applied]




- The entire UI has been redesigned to improve readability and immersion.
- When HP is low, a red highlight effect is applied to the health bar to help players recognize danger intuitively.
- As the remaining time decreases, the warning animation intensifies to heighten tension.
- The settings window has also been redesigned to provide a consistent visual experience.

🗿 [Relic System Added]

- Relics drop at specific map locations or upon meeting certain conditions and can be collected during exploration.
- Collected relics can be delivered to the hub via the dumbwaiter and then condensed and activated to grant various effects.
- Each relic has unique effects as well as penalties, requiring strategic decision-making.
- Players can combine relics to build their own exploration style based on individual play preferences.

⚙️ [CPU Optimization]
- Improved CPU usage efficiency to optimize overall game performance.

🌊 [Water Ripple Added]
- Improved to create a natural ripple effect when walking on water.

🌀 [No-clip Effect Added]
- Added a no-clip visual effect when transitioning from the lobby to the hub at the start of the game.

[Improvements & Bug Fixes]
- Fixed an issue where the resurrection limit count was not resetting properly.
- Fixed an issue where players could control the monitor with the keyboard when reconnecting during story stage progression.

We hope you continue your thrilling exploration in the unknown realms of Backroom Company.
We will keep working hard to provide the best possible service.
Thank you always for your support!
