Hello Commanders,
In this Developer Diary, we’d like to introduce the Battle Log system — a feature that lets you track what happens during combat.
Battle Log

Understanding everything that happens in a battle can be harder than it looks.
Who triggered a Trait and when? How was the damage dealt? Which buffs and debuffs affected the outcome?
There’s a lot going on in every encounter.
We’ve received feedback such as “I can’t tell how my mercenary died,” or “I wish I could review how the last battle unfolded.”
To address this, we’ve added the Battle Log system so players can keep track of all the key moments in combat.
With this feature, you can trace every event that occurred during a battle,
helping you analyze what led to the result and plan your next strategy more effectively.
Key Features

Death Marker – When a character dies, a skull icon appears under their portrait in the log.
This makes it easier to distinguish between living and fallen units and to understand the flow of battle at a glance.

Damage Source Icons – Damage can come from various sources, such as a mercenary’s basic attack, an item effect, or a commander ability.
Different icons indicate the attack source, letting you instantly see how the damage was caused.

Attack Type Display – Attacks can be either basic physical strikes or special Trait-based abilities.
Each attack now displays an attribute icon — for example, a sword for normal attacks, or a unique Trait icon for special ones — so you can easily recognize what kind of action was performed that round.

Log Pinning – Sometimes the short log entries alone don’t provide enough detail.
You can now click on a log entry to pin it and inspect the involved mercenaries’ details directly.
Conclusion
The Battle Log is more than a record — it’s a tool that helps players understand why a battle was won or lost.
We hope it empowers players who want to reflect on past fights or analyze the course of combat in depth.
We’ll continue polishing and expanding Master of Piece while keeping its unique charm intact.
We’d love to hear your feedback through our Discord or the Steam discussion page.
Stay tuned for more updates, and connect with us in our Discord and social media below!
