
Greetings. This is I M GAME.
A new threat emerges in Master of Piece.
In the scorching desert, the Prophet of the Sun continues his search for a way to harness the power of sunlight through endless research.
In this devlog, we introduce the identity of this enigmatic leader and his unique combat abilities.
The One who Wields the Power of Light

For the Order of the Sun, light is more than a natural phenomenon—it is a sacred manifestation of the Sun’s will.
The Prophet of the Sun has long received revelations through light, dedicating himself to uncovering its truth.
As a result, he has acquired the ability to mark and create an explosion of light, wielding techniques that are impossible to predict.

He carves radiant marks and detonates them, delivering punishment to his enemies and blessings to his allies.
With this power, he dominates the battlefield like a deity, instilling fear in all who face him.
Because of the overwhelming nature of the light, he always wears a mask to avoid being consumed by it.
Few have ever seen his face, and even his tone and demeanor reveal little emotion.
Minions who protect the Light

The Prophet is accompanied by loyal servants who protect the sanctity of light.
They devote themselves to protecting the light, at all costs.
As long as the Prophet supports them, they have nothing to fear.
Conclusion
Once the prologue is released, players will need to extinguish the Prophet’s light.
You cannot afford to ignore the radiant marks.
We’ll continue polishing and expanding Master of Piece while keeping its unique charm intact.
We’d love to hear your feedback through our Discord or the Steam discussion page.
Stay tuned for more updates, and connect with us in our Discord and social media below!
