Hello, this is Team Samoyed! Teamfight Manager 2 will be sharing consistent development updates every 2–3 weeks through development logs. We appreciate your interest and support.
Coach Training

The tutorial process in Teamfight Manager 2 takes place through a course called “Coach Training.” When you first start the game, you can choose whether or not to take the Coach Training. If you decide to take it, you will be able to learn the game’s systems step by step, starting from the most basic elements.

The Coach Training process is similar to the previous title, where you started with 2v2 matches and gradually expanded the rules through the season until you became accustomed to the game. In this process, you will sequentially learn the game from 2v2 all the way to 5v5 matches.
2v2 match: Each team selects only the Bottom and Support positions, and the game is played solely on the bottom lane.
3v3 match: Teams select Mid, Bottom, and Support positions, and lane battles take place in both the mid and bottom lanes.
4v4 match: Except for the Jungle, only Top, Mid, and Bottom lane battles are played.
5v5 match: The Jungle is added, and the match is played under the same rules as a standard game.
As shown above, the complexity of matches is expanded step by step so that players can learn the full game rules. Additionally, in 2v2 to 4v4 matches, the twin towers protecting the sanctuary are removed for faster gameplay.

By gradually expanding the rules from 2v2 to 5v5, players will not only get used to drafting and Champions, but will also learn team management features one at a time. The goal is to ensure that even players unfamiliar with the MOBA genre will feel comfortable with the game by the time they complete the Coach Training process.
Improvements
Alongside this, we are also continuing work on adding and improving various UI elements for the demo build, balancing Champions, and applying background music and sound effects.
That's all for this development log. Thank you very much for reading!
