Hello,
We are sharing today’s patch notes.
Act 3 Alien Tool Rework
Mizar's alien tool has been reworked. The alien rework process is now complete.
UI/UX Improvements
- You can now press the 'S' key during battle to end the turn using a shortcut.
- When scrolling to the next story text, it will now automatically start from the top of the scroll.
Balance Adjustments
- Alien Map: After winning, you can now select one trait.
Bug Fixes
- Fixed an issue where the "Compass" only created tools with 'activates after N turns' and did not generate 'activates every turn' tools.
- Fixed an issue where upon first entering Act 3, the relic UI displayed the number of relics from the previous playthrough.
- Rarely, if there was no empty space when drawing tools from the bag, the tool would disappear. This has been fixed.
- Fixed an issue where the "Madness" trait would activate even during the enemy's turn.
- The "Is there a meaning in life?" event was not showing the dice condition, which has been corrected.
- Fixed an issue where the game would end in failure if an ally activated the "Innate Behavior" tool.
Miscellaneous
- The English translations have been improved for better fluency.
- Continue data is now synced with Steam Cloud.
- The skip information for previously seen stories is now synced with Steam Cloud.
Next Patch Preview
- The cause of death will be displayed through the UI. (October 5th)
- The results of story choices you have already experienced will be displayed. (October 5th)
- Event information for "!" and "!!" on the next route in the map will be displayed. (October 5th)
