Hello,
We are sharing today’s patch notes.
Improved Play Experience
- After the ending, you will now be able to ask two questions at a time.
- After the ending, you will now be able to unlock two tools at a time.
- 'System Reboot,' which didn’t function properly in the Act 3 boss fight, has been removed. Initially, it was intended as a meta element where clicking it would return you to the title screen immediately, but it has been deemed unfair and thus removed.
- The options menu can no longer be opened when another popup is displayed.
Balance: Shop Removal and Refresh Costs Adjustment
This does not apply to Story Mode.
The price will increase if you remove or refresh items multiple times at a single shop. The price increase resets when you move to a different shop. The cost increases by 25G with each removal or refresh.
As the number of items for sale in shops increased from 6 to 10 in a previous patch, making it easier to build the desired bag, this change has been implemented.
Bug Fixes
- Fixed an issue where the Act 3 boss fight music did not loop.
- Fixed an issue where a battle would be considered a victory if an ally was removed while still having HP remaining.
- Fixed an issue where non-Korean/English users would see Korean as the default language when launching the game for the first time.
- Fixed an issue where the text order was displayed incorrectly in the battle log, such as "'Hick' placed in 'Preach’s' bag."
Next Patch Preview
- The previously announced rework of the Act 3 alien tools will be implemented.
- New alien resources are in production.
- The UX issue where actions couldn't be canceled after selecting a choice will be improved.
- We will make it clearer what caused a character's death in the game.
- Although we're not sure if it will be ready for the next patch, we plan to display the outcomes of story choices you've already experienced.
