In addition to the changelog posted yesterday, there were a few more things in the update we failed to mention:
Such as:
-Better Level Progression in Classic/QuickRace Mode
-Improved cameras and lighting
-Improved terrain appearance
-Fixed issues with colliding continually against walls
-Fixed rare bug where bike would latch onto sides of buildings
-Fixed music volume discrepancies where some songs would play louder than others
-Increased variety of sound effects for different collision types (metal helmets, etc)
-Improved loading times
Changelog From Yesterday:
-Ability to earn Level Skips in Campaign Mode
-Intro Story Segment for Campaign Mode
-Tons of new music
-Voice acting and dialogue popups
-Enhanced Mission Details
-Boss Battles
-Final Boss and Post-Boss Mission
-Full Spectrum Highway is Back
-Improved Bike Physics and Handling
-Improved Diversity in bike selection
-Character Class Selection
-New, Much Improved Weapons System and Selection Interface
-Much Better Camera (especially in splitscreen multiplayer)
-Much Improved AI (more challenging game)
-Better Explosion Effects
-Completely rebalanced campaign mode missions for more gradual difficulty curve
-New weapons: pipebomb, warhammer, short sword
-Missions now start with bike moving rather than stopped
-Rearview mirror added (toggleable with button press)
-Enhanced enemy health bars that show gang allegiance
-Better difficulty curve related to projectile weapons (you first encounter the easy-to-use uzi rather than the hard-to-use magnum)
-Weapons now get bloody as you use them
-More clear visual design of who's wearing a helmet and who's not
-Enemy pipe bombs now less cheap/frustrating
-More cars in missions
-Kicks now more powerful
-Decapitations now award more bonus money, nitro, and health
-More log trucks in missions
-Improved transitions from one music track to another
-Animations added to bike selection menu
-Each gun now has a unique crosshair
-Improved environmental colliders
-Improved road textures
-Gun aim assist code finally works properly in splitscreen
-easier to read progress bar
-Lights on police vehicles
-Better car crash physics
-Grenade launchers are now their own weapon group, rather than being an upgrade from C4
-Fixed grappling hook audio bug
-Selectable riders now have unique starting weapons
-Campaign+ is now more difficult
-New intro splashscreens when game starts up
-Fixed bug relating to jump jets
-Fixed bug relating to automatic weapon soundfx
-Improved looking car rain cloud