Hey, folks!
It has been a long time since my last development update, and I want to apologize for the lack of communication over the past almost two years.
First and foremost, the game is still in active development and is not dead.
As a solo developer, development has taken considerably longer than I originally anticipated. A significant amount of that time has gone into developing the enemy AI, improving the combat system, and optimizing the game to run as smoothly as possible. These areas have presented more challenges than I initially expected, but I’m happy to say that the game is now very close to completion.
Public Combat Test
I have released a public combat test build for anyone interested in trying the game.
The combat test is free to access. However, because it is currently distributed through Steam's playtest system, you will need to request access before you can play. Once your request is approved, you’ll be able to download and try the build.
Combat is one of the most important aspects of the game, and I want to make sure it feels as good as possible before the final release. This test build gives players an opportunity to experience the current combat system and provide valuable feedback.
If you have any thoughts on the combat — whether something feels good, something needs improvement, or you have suggestions for changes — I would greatly appreciate hearing them.
Your feedback will help me make meaningful improvements before the game is finalized.
Join the Discord
I have also created an official Discord server for the game.
If you want to follow development, give feedback, report bugs, discuss the game, or just hang out, feel free to join.
I’ll be using the server as one of the main places to collect feedback and share development updates.
Link: https://discord.gg/aveu7sxj2C
Screenshots
I’ve included a few screenshots below as well. These aren't quite the final version of the game, but they’re very close to what you can expect from the finished product.








Also, keep in mind that not everything will be shown in the screenshots. I want to leave some things for you to discover for yourselves and keep some of the curiosity alive as development continues.
Development Updates
After such a long period without communication, I want to be more open about the development process moving forward.
I’ll be sharing more development updates as the game continues toward its final release. These updates will cover meaningful progress, new features, improvements, screenshots, gameplay, and other details as they become available.
As a solo developer, development can sometimes take unexpected turns, so I’ll be posting updates when I have meaningful progress or new information to share rather than following a fixed schedule. My goal is to keep the community better informed throughout the remainder of development.
More updates coming soon!
