
Crafting & Corrupt Update 0.8.870
New Features

- Crafting UI Overhaul
+ Weapons and shields can now be crafted without purchasing their blueprints.
+ Crafting a certain number of weapons and shields unlocks the next tier of blacksmith.
+ Crafting categories have been subdivided.
+ After repairing the blacksmith, a craft button will appear in the bottom right corner.

- Added Corrupted Monsters
- Added 2 types of Corrupted Dungeons
- Added various textures for Corrupted Liquid
+ When Corrupted Liquid spreads, it may spawn Corrupted Dungeons or Corrupted Monsters.
+ These will not spawn if the curse level is low.

- Added UI display for owned core items.
- Having a Core of Power increases all adventurers' attack by 2.
- Having a Core of Decoration increases all adventurers' defense by 2.
- Core items are no longer shown in the inventory.
- The hospital can now be upgraded further.
- Changed the required items for hospital upgrades.

- Updated the adventurer list UI to display adventurer status more clearly.
Changes
- Corrupted Liquid now spreads more slowly.
- [Curse Filter] speed increased.
- [Advanced Curse Filter] speed increased.
- Increased prices for [Curse Filter] and [Advanced Curse Filter]
- [Curse Filter] and [Advanced Curse Filter] now emit light.
- Optimized thread string comparisons.
- Removed crafting guide from the guild building.
- Removed the crafting category from the inventory.
- Renamed the clothing shop.
- Increased experience gain rate for all adventurers.
Bug Fixes
- Fixed adventurer placement was canceled even though they weren’t knocked out.
- Fixed hospital UI.
- Fixed crafted items were not recognized as crafted.
- Fixed the UI wouldn't refresh after repairing the forge.
- Fixed incorrect time display in the hospital.
- Fixed hospital level synchronization issues.
- Fixed some shop UIs kept refreshing in multiplayer.
