Sandbox & Biomes + QoL Update (0.8.842)

New Features
- Sandbox Mode
+ You can now select Sandbox Mode from the title menu and create a new world.

- Sandbox Mode Features
+ Choose your biome
+ Infinite gold
+ Free research
+ Free object placement
+ No upgrade cost for the blacksmith
+ No unlock cost for temple
+ No crafting cost for items
+ Difficulty cannot be adjusted
+ Story is disabled
- Added the biomes system in new world for Story Mode

- New Biomes
+ Desert
+ Magnetic Valley
+ Plains
+ Snow
- New Trees
+ Ice Tree
+ Palm Tree
+ Purple Tree

- New Auto-Assignment Features for Adventurers
+ Automatically assign Unassigned adventurers to monsters
+ Automatically assign Unassigned adventurers to dungeons
+ Automatically assign even without equipment
+ Automatically assign Unassigned adventurers to production buildings
+ Automatically assign Unassigned adventurers when placing buildings
+ Automatically equip weapon from inventory
+ Automatically equip better weapon and shield
+ Equip weapon and shield only to adventurers in combat
+ Automatically unassign knocked down adventurers
+ Option to enable or disable auto-assignment when hiring adventurers
Changes
- Weapons, shields, and clothes are now easier to see in the inventory
- Attack and defense stats are now shown directly on weapons and shields in the inventory
- Equipment is now sorted to show stronger items first
- Clarified the description of auto potion use in adventurer info
- Increased the price of all trees
- Increased attack power of some weapons
- Corrected some English text
- Adventurer placement info is now synchronized
- You can now preview ocean color when creating a new world
Bug Fixes
- Fixed some data appeared in the inventory incorrectly
- Fixed certain items were priced abnormally high on the cargo ship
- Fixed adventurer positions weren’t updating
- Removed monster footsteps sounds
- Fixed incorrect research UI
- Fixed incorrect data was sent when placing tiles
- Fixed purchasing clothing recipes
- Fixed during adventurer synchronization
- Fixed adventurer calculation threads didn’t run in certain situations
- Fixed the tutorial could be skipped in certain environments
- Fixed the game wouldn’t start if the tutorial was skipped
- Fixed the first monster dialogue didn’t appear
- Fixed the main mission didn’t show up in certain situations
- Fixed multiplayer couldn’t be accessed
