Pre-Alpha Patch 0014
Fixed a bug causing procedural side missions to generate incorrectly, with missing NPCs or mixed factions.
Optimized several commonly used shaders to squeeze out some extra performance.
Added support for FSR 3 (experimental).
Weapon durability loss from usage reduced to 50%.
Weapon durability loss from environmental exposure reduced to 10% (rain and snow).
New optic added: “M-403 Sentinel.”
Adjusted ballistic collision volumes for improved hit detection accuracy.

