Pre-Alpha Patch 0006
Fixed an issue with treasure hunt side quests where, in some cases, players were unable to turn in the loot and complete the quest.
Changed the loot of certain missions to avoid accidentally consuming quest items and being unable to finish them.
Fixed an issue where having very low Karma prevented the player from drinking water.
This is an unfinished mechanic, so for now it has been adjusted to have no effect.
When playing in the “Playground” mode, difficulty settings are not applied to prevent loss or deletion of “Conurbano” (Hardcore) difficulty save files.
Note:
Some consumables do not have animations yet, so when used they disappear instantly, but their effects are applied correctly.
