What’s coming:
Co-op lobby + invites (start together or pull friends in mid-run)
Grid inventory + containers (drag & drop like it should be)
Interactive houses (real interiors, real loot - exploring buildings finally matters)
Craft stations + upgrades
Stealth takedowns + smarter aggro
Survival pressure (hunger / thirst / fatigue + gathering)
We kept co-op out of the spotlight until it was stable - now we want you to stress-test it.
When the update drops: bring a friend, break the demo, and send us your opinion.
