I had a couple of busy days.
Biggest highlights are probably the UI additions and Steam integration.
You can now unlock achievements. There is just one for now though.
Other than that just a lot of coding, reworking, rethinking.
Next week will hopefully result in more content for players.
Added - Steam Achievements implementation
Added - Created some UI icons
Added - Plant 1 fruits can now be eaten
Added - Fabricator can convert fruit into seeds
Added - Consumable effects are shown in fabricator
Added - Items in construction menu are now highlighted on pointer over events
Added - Pickaxe will emit sparks when harvestable item is hit
Changed - Unified item info area. Research, Fabricator, Building menu now all have the same layout, which will make it easier to beautify at some point
Changed - Silicon Vein spawns 3 silicon. Requires now 3 smashes with pickaxe
Changed - Plant 1 has been rotated a bit to fit better into the planter
Changed - Plant 1 seed looks a lot better and distinct
Changed - Connecting wires are now wire instead of light. Especially in caves the bright lines were very distracting
