## NON-BUGS
- You can now scale the UI by adjusting a slider in the settings! The fishing hud won't scale (it's tricky since it's a different type of menu) but the rest of the UI scales. This may cause some funkiness with the main menu "slide up" effect that happens.
- When you get assigned an important quest, it'll auto-pin it
- The exclamation marks "grow" animation on the map don't get so big, and go faster. They looked a bit goofy to me before.
- Increased human field of view from 150 degrees to 210 degrees. Kept feeling like they should notice me but didn't
- Fixed some autosave lag spikes that I just added
- Placed some torches near gums in the beginning
- Increased throw distance when you try to throw an item, to prevent it from magneting back to you
-
## BUGS
- Earlier you were able to (with controller) slip past the playtest popup, making it stuck there. I've made that impossible now.
- it was possible, during the playtest popup in the main menu with controller, to accidentally deselect the button and get stuck.
- While quitting to the menu, if I was next to a fire when I quit, I was able to "sleep" by the fire while the game was saving. This should be repaired.
- The "help" menu wasn't automatically going to the next step once you got the wood, sludge, etc. Now it should.
- Enemies were not able to collide with walls. Now they can. My physics layer matrix got all messed up.
- Bed wasn't highlighting during the "craft all teh stuff for a house" help popup
- On steam deck, the help popup was covering the crafting HUD a bit.
- Fixed visual issue with the wood walls (the human ones without the spikeys)
- Now, if you die, the enemies don't immediately despawn
- Fixed bug where when you close the dialogue with the "UI Submit" button (like A, on controller) it'll automatically re-start the dialogue with that person, because A is also used for interacting now.
- Fixed bug where NPCs become invisible sometimes while sleeping during multiplayer.
- Improved save time
- News and updates
- Isle Goblin Playtest
- 4.3.1 - Bug Fixes
Source: Steam Community (opens in a new tab)
