So, ladies and gentlemen, after squeezing out as much work as I could in the last few days I can proudly announce that the game has gamepad support now! Well sort of...
This is far from a complete and proper implementation, but it is a start. The game can be played fully with a gamepad, but input rebinding and glyphs indicating inputs are missing. The menu and map navigation can also be a bit tricky. But it works, so go try it out! And if you encounter any issues or have suggestions, be sure to submit them via Discord or the feedback button in the main menu.
Also, this update has a bunch of fixes and balance improvements, but I couldn't fix every bug and issue that came up the last few days. I'll be working on them in the coming days.
Features
- Ad-hoc gamepad support
Fixes:
- Fixed miswritten description for the Power Of Greed perk
- Fixed a few perk descriptions
- Fixed a few status bar tooltips
- Fixed side weapons targeting the final boss's shield
- Fixed some perks bugging out when one or all side weapons are missing
- Fixed lost wreckage event cutscene not ending sometimes
- Fixed typo on map legend panel
- Fixed worse player stats when starting from tutorial
Improvements
- Added a few tooltips to the shop panel
- Added a couple new settings
Balance
- Made a few events easier
- Nerfed Covert Craft mercenary
- Increased Federal electric weapon charge time
- Rebalanced Titanate and Enlightened Boss health and attacks
- Made Velan boss spawn a bit more mines
- Nerfed enemy mine damage (not by a lot mind you)
- Made Act III easier
- Swapped and tweaked Forge and Workshop sell and dismantle areas
- Increased player starting turning speed
- Increased dash upgrade's effectiveness on dash cooldown
