First hotfix coming out already fixing a few issues and improving the balance of the game. There are already a few known issues, I'll try to address them when I'll have a bit of time. Meanwhile, enjoy this teeny little patch.
Changes include:
Fixes:
- Fixed SFX setting not applying to certain sound effects
Improvements:
- Improved shop panel navigation a bit
Balance:
- Increased each objective type's money yield by 5
- Increased some anomalies' money and component yield
- Increased the tier of some anomalies' equipment drops
- Made an anomaly mini-boss easier
