Hello again! This is going to be another short log. However, today, we are announcing one of the most impactful changes coming in 1.3, that being..
Steam Achievements(!!)
After aggressive corporate lobbying towards the game engine (people saying "please" as a group), Steam achievement support is underway for the engine in the near future.

Encabulated Games Executives (random unaffiliated developers) bribing the engine dev (discussing) to add Steam achievements
Unfortunately, due to final projects for college utterly weighing me down, I don't have too much to show yet - aside from some early iconography making & testing. This time the visual work will be done in Figma, the web based graphic design/web design tool that is honestly more comfortable to use than Adobe Illustrator, and completely for free! If these achievements go well with it, I will probably just leave Illustrator in the dust, to be honest.

The draft so far
We have a pretty decent list of achievements lined up in a doc already, but we are always open to player suggestions. If you have ideas, please mention them on the Steam forums or the Discord server! We would love to hear them!
Controllers & Other News
Unfortunately, because a massive update to the game engine is coming, and despite some testing and collaboration, the bugs & issues with controller support have not been ironed out yet. Regardless, we will be airing the open beta the moment that it works, as even the announcement is pre-typed and ready to go for it. Thanks for bearing with us!!
This week for me was an insane barrage of final project work for college, and fortunately next week is barely anything, so I'll have a lot more to report for next devlog. Additionally, Lion and Turtle are continuing to work on the adaptive music for the albums. Thanks for following the development as always! See you soon!
-Encabulated Games
