Improvements
Added four new debugger object templates for displaying variables and switches on screen: VariableLabel, SwitchLabel, ProjectVariableLabel, and ProjectSwitchLabel. These can be added by selecting debugger in the Create New Object template window.

Added a chain icon to visually indicate non-unique links, conditions, and actions, making them easier to identify at a glance.

Changes
Changed the default value of the hit_attack_area property in InvincibleData to Off.
Bug Fixes
Fixed an issue where RandomDungeonSample could not be downloaded correctly.
Fixed an issue where save slots could not be properly specified when using Copy Save Data actions.
Fixed an issue where certain settings, such as game speed, were not saved during save/load operations.
Fixed an issue where group assignment did not work correctly in tile effect overlap (Overlap) settings.
