Improvements
Added two new APIs:
get_variable_settings()
get_switch_settings() These APIs retrieve the VariableSettings / SwitchSettings nodes attached to a GameObject. If the nodes do not exist, they will return null.
Bug Fixes
Fixed an issue where “Lock to Camera” in BaseSettings did not work properly when dragging was enabled.
Fixed an issue where GameObject property execution states were not working correctly after a scene transition.
Fixed unnecessary warning messages when duplicating a state that included “ChangeObjectProperty”.
Fixed an issue where “Restore Removed Object” did not function correctly.
Fixed an issue where “DirectionalMove” action had a default display direction of 0.
Fixed an issue where “CopyGameData” did not function correctly when encryption was enabled.
Fixed an issue where fade-in in “PlayAudio” did not work properly when playback started mid-way.
Fixed an issue where “PlayAudio” would reapply fade-in each time it looped.
Fixed an issue where “StopAudio” lost fade-out uniqueness when copied and pasted as unique.
Updated several translations.
