🔄 Changes
Changed the default respawn condition of the bullet_base template object to "None".
Added an error output when attempting to open a scene other than MenuScene with the "Open Menu" action.
🛠 Bug Fixes
Fixed an issue where the x_position / y_position variables retained the values from the previous scene immediately after a scene transition.
Fixed an issue where the core.tscn message could appear when launching a test play.
Fixed an issue where HitArea deactivation during invincibility was FPS-dependent.
Fixed an issue where one-way collision logic was being applied even to objects without one-way settings.
Fixed an issue where variable assignments for ImageGauge / SimpleGauge could become misaligned.
Fixed an issue where renaming animation categories caused the animation linkage in Visual Script to be lost.
