Improvements
Added a shortcut key to toggle fullscreen mode during gameplay. → Default is Alt + Enter, and it can be changed via: Project Settings > General > Debug > Settings
Note: By default, stretch mode is disabled. It is recommended to change it to viewport or other options via: Project Settings > General > Display > Window.
The reset key and fullscreen toggle key now also work in exported games.
The “Display Text” action now supports anchor functionality.
Updated translations.
Bug Fixes
Fixed a bug where the editor could not launch in some older OpenGL environments.
Fixed detection logic for collisions with one-way platforms.
Fixed an issue where mouse mode was not set to ignore in some sample projects.
