Hello everyone!
We’re thrilled to share a major update for the Umigame demo — packed with new content, balance changes, and gameplay improvements!
We’re also joining two exciting events this month:
Beat’em Up Festival → October 9th
Steam Next Fest → October 13th

Come play the updated demo, share your feedback, and help us polish Umigame before release!
⚙️ Important Notice
With this update, we’re resetting the speedrun leaderboard and demo save data to ensure a fair start for everyone.
This version introduces major balance changes, new content, and a new boss — perfect time to dive back in!
📜 PATCH NOTES – Version 1.2.0
Main Menu
Added Credits
Leaderboard moved to its own section

Single Player now requests a save slot before character selection
Multiplayer: Launching the game for the first time now sends players directly into a run (not in the hub anymore)
Improved Character Selection Menu

🕹️ Pause Menu now available in Single Player → Press [ESC] or [Start] (controller)
Gameplay Balance
The game recently became a bit too easy — so we’ve made some adjustments:
Overall difficulty increased for a more rewarding experience
New healing opportunities: enemies may now restore a bit of health on kill
Bosses
🆕 Syltharion → New World 1 (Mangrove) boss

The Watchers → Now appears at the end of World 2 (Fog of Souls)
Maeve → Still at the end of World 3 (Sunken Cemetery)
Levels & Rooms
Added many new rooms

Increased run length: 18 → 24 levels
Quests
Quests now display their rewards
Adjusted quest progression to match the new boss order → smoother learning curve

New Features
New Currency: 🎲 Dice → used to reroll skills

New Items:
Die Fragment → +1 die
Dice Pouch → +3 dice
New Soulbound: Blessing of the Swamp
New Skills
🌀 Halo Convergence
Entering the Guardian’s range creates a halo around you that deals damage every 0.5s.
⚡ Symbiotic Fury
When your Guardian kills a foe → You gain x4 damage for 5s. When you kill a foe → Your Guardian gains x4 attack speed for 5s. Refreshed each time an enemy dies.
🛡️ Protective Bubble
+5 / +7 Max Armor. Entering Guardian range projects a shield that regenerates 1–2 armor every few seconds (also applies to nearby allies).
Enemies
Increased late-game monster difficulty
Spiders: updated indicators for better clarity
Co-op
Reviving your ally is now easier and clearer
Spectator Mode: when you die, the camera now follows your teammate
Localization
New supported languages:
🇯🇵 Japanese
🇰🇷 Korean
🇷🇺 Russian
🇪🇸 Spanish
🇹🇷 Turkish (under review)
Audio
Added new music tracks (WIP)
Tracks will gradually be integrated into biomes and boss fights
Pearl Skill Update
Blazing Whirlwind → Tornado movement improved
Feels more natural, fluid, and chaotic
Thank You for Playing!
Your feedback keeps Umigame evolving!
We can’t wait to see your new builds, runs, and speedruns during the festivals.
➡️ Join our Discord to share your thoughts and connect with other players!
