Developer postOriginal post (opens in a new tab)

Patch v1.0.5 Changelog

Added

  • Single-player mode: Orbital Trials

General fixes

  • Kill streaks will not count team kills.
  • Fixed Volt Bringer, Quantum Pusher and Explosives Expert so they can be achieved again.
  • Kills made by turrets shows up properly in the frag scroll.
  • Fixed hitbox for shredder. Changed from a sphere with radius 0.5 to Capsule with radius 0.1 and height 4.8.
  • Default score limit for Deathmatch is now 300, up from 100.
  • Players will no longer drop down in weird angles when running over edges.

Level fixes

  • Fixed zero gravity spot under right platform in Orange skies.
  • Orbital Warfare level Horizons have new platform layout to reduce base camping.
  • Aurora got a faded background so it is easier to focus on the game without being confused by the background.

Weapon balancing

  • Phase Orb starts ammo decreased to 1, down from 2.
  • Phase Orb max ammo decreased to 2, down from 4.
  • Pulse explosion damage decreased to 34, down from 44.
  • Hornets ammo refill from energy cores increased to 7, up from 4.
  • Hornets ammo refill from reload increased to 18, up from 12.

Weapon visuals

  • Discharger hit effect updated.
  • Pulse hit players effect updated.
  • Flak hit building effect updated.
  • Pulse hit building effect updated.
  • Shredder hit building effect updated.
  • Shredder shot enter planet updated.
  • Shredder shot exit planet updated.
  • Nail hit planet effect updated.