As promised, we've solved several issues that were found since our last patch. Please give the game a try and let us know if you encounter any new problems.
Bug Fixes
Combo buffs no longer remain active after switching ships.
Retrying a level now correctly resets your build to the one you had at the start.
The mining beam no longer consumes power ammo or halt its regeneration.
Turret drones no longer use regular ammo or spend it on left-click.
Damage indicators now display as intended.
It's no longer possible to pause the game during events that have their own pause state, such as leveling up or viewing the demo splash screen.
New Feature
Upon game over, you now have the option to retry the level with your current build. Doing so will forfeit all credits earned during that run. The credit cost for this option will increase with each subsequent retry.
