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QoL Improvements
Hints and Tooltips
Multiple additions to every menu now include a small tooltip explaining the function of each section. These tooltips will appear on every new game launch and will be addressed in a future update, allowing players to turn them off or reset them.
Level Unlocked
The level-up menu now explains how to upgrade your ship's systems, making it easier for new players during their first run.
Menu Improvements
It’s now possible to return to the ship selection screen from the pause and game-over menus.
Ship unlocked
The ship selection screen now displays a notification whenever a new ship is unlocked.
New Builds
New ships come with preloaded tools and weapons suited to their class, making them easier to test immediately.

More Upgrades
All ships now come with two slots to improve armor, engines, or add tools as intended.
Improvements
Performance Improvements
Significant performance enhancements have been made. Changes to how multiple textures and animations are loaded have greatly increased game performance, reducing slowdowns when many enemies are on screen.
Better music performance
Music is now loaded upfront at the start of each run, preventing stuttering caused by loading new tracks mid-run.
Bug Fixes
Laser weapons no longer break when the game is paused at the wrong moment.
Tech slots on certain ship classes now appear correctly during gameplay.
The ship selection screen now properly displays newly unlocked ships on the first load.
Some menus no longer send players to the wrong screen or the title screen unintentionally.
Music no longer cuts off prematurely under certain conditions, such as game overs.
Smaller shockwaves no longer cause zero damage to surrounding objects.
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