Maximum level is now 50;
New animations for humanoid NPCs when aggressive. Now they don't run with two-handed swords in one hand and so on;
Fixing bugs related to switching to first-person view;
Adding movement animations while switching to first-person view;
Near interactive objects, the player sometimes changed speed from running to walking;
Revised bow aiming mechanics. Arrows fly much more accurately now, but their flight power and speed depend on how far you pull back the string;
Fixed two-handed sword sockets for NPCs;
Improved blocking animations for players;
Added more varieties of hit animations against NPCs.
- News and updates
- The Story Page
- Update v.1.57
Source: Steam Community (opens in a new tab)
