-Fixed a bug which sometimes made the player not gain control after spawning in multiplayer.
-Enemies with multiple machine guns can no longer fire invisible bullets in co op.
-Enemy rocket artillery now looks cooler.
-Missiles and Torpedoes can now slow down to turn, making them more accurate.
-Some weapon balance improvements for deathmatch.
-Improved bullet sprites for certain ammo types.
-Tweaked enemy spawns in earth, phobos and asteroid field.
-Plasma ammo moves faster but deals a little less damage.
-Tactical nukes move much faster.
-UI now scales when screen width goes below 1280.