New Content
- Adding the ending and end credits to the game
Changed Content
- Changed the death sound effect
- Removed the weapon from the GUI
Bug Fixes
- General
- Fixed an issue where restarting the level on level 1-1 made you spawn with the ability to shoot and parry before picking these items up
- There was an issue where if a boss was retried, the remaining mini-games would not play, this has been fixed
- Woodlands
- The mushroom boss could be cheesed by standing at the far sides, mushrooms moved slightly to adjust for the new hitboxes
- Streets
- The red doors on the houses were sometimes clashing with platform colours, these have been made green instead
- 3-2: Platform didn’t come back, it does now
- 3-3: Fixed an issue where the player was staggered by bouncing off the platform above
- 3-3: The final jumps relied too heavily on coyote time, they are fairer now
- Pond
- All: Fixed an issue where snails shared abilities timings
- 4-1: Updated signpost text around snails to be more accurate
- 4-3: Fixed an issue where a snail could spawn trap a checkpoint
- 4-3: Fixed an issue where you could stand right on the edge of a spiked platform
