Hello everyone!
It’s been a while since our last FAQ update. Over the past few weeks, we’ve been focused on coding and fixing bugs, and we finally have enough solid progress to share.
Before diving in, we have some exciting news: Revelation of Decay has been nominated for “The indiePlay Award (Best Game)” and “Excellence in Game Design” at 2025 indiePlay Awards! This is only possible thanks to your support and feedback!
This time, we’ve gathered a set of previews to give you a clearer look at our latest progress and new content.
More Sidekicks, Bigger World, Stranger Enemies
Many players wanted a larger team, so we’re adding new NPCs to recruit, including Medic, Heavy Gunner, Drunk (yes, he’s actually useful), and more.

Each NPC will have unique skills, but if you are asking what the Drunk can do… let’s keep it a secret for now. Also, more sidekicks are on the way for you to build your elite squad!
We’re also expanding the world again. Following the Outskirts, School, and Snowfield, a new region, the Data Sea, is under development.

With it comes new enemies, including a boss we’ve prepared a sneak peek for. Get ready to meet this mad octopus in the depths of the Data Sea.

UI Improvements: Quests, Sidekicks, Sleep
We’ve also been improving the quality of life with UI revamp.
The quest screen now has a clearer hierarchy, distinguishing between main and side quests. We also added quest tracking, skipping, and restarting to address community feedback.

The sidekick panel has been fully redesigned. Each sidekick now has their own page with ability info and animation preview. You can even give them custom nicknames as well.

We also improved the sleep screen, allowing you to see a clear preview of stat changes. No more waking up starving or dehydrated!

New Features: Accessory Upgrade & Monster Encyclopedia
The accessory has received a major update based on player feedback, including two new mechanics:
Accessory Upgrade: Fuse two identical accessories into an enhanced version.
Accessory Merge: Combine different accessories to stack their effects into a single accessory.
This gives previously unused accessories new potential.
We’ve also added a Monster Encyclopedia, letting you view enemy stats, weaknesses, and details to help plan your strategy.
The demo will still be available as many players are still checking everyday, and if you can leave a quick review after playing, it truly helps us a lot!
If you enjoy our post-apocalyptic adventure, please add the game to your wishlist. Every click is a huge boost! Also feel free to join our Discord server to chat or share your survival tips.
