Hello everyone!
In this diary I'll cover some of the more focused work and what's coming next!
Main menu UI
I've reworked the display of save files, so instead of placeholders (that I'll skip showing), I'll show you how the new UI looks like. It displays the last mission name, your total playtime and the last things you've unlocked.

I've also added a discord button to the main menu screens for those that want to join our community.

And I've also added a notice for the players that would playtest or play a demo to know what to expect.

Besides this I've also added a game cursor, it's mostly static except one animation when you click.

Other
I've also done some work on the tutorial and some units, but I'll leave those changes for a different diary where I cover one of these topics.
Future plans
Like I mentioned, I'll give a brief overview of the focus & plans for the near future (next week or next few weeks)
The main goal for me right now is to have a version ready for a playtest so I can announce it.
This means:
- Removing all placeholders on the UI and setting up some missing UI
- Finishing the tutorial
- Polishing some of the unit behavior and some bugfixing
That's it for this dev diary, until next time!
