Hello everyone!
As before, I'll cover the work done until now, and my future plans.
So let's get to it!
UI
So what was still missing? Information screens, dialogue UI and some minor fixes.
The how to play and other information screens that will help any player when he's stuck. It's also a way to provide quick information about the patterns & buildings you can build currently.

As you progress through the missions, the story and characters will appear.
Here's a preview of that:

There were also some fixes for the UI all over the place, but those are not worth mentioning.
Content
I've finalized all the content that will be in the playtest. There will be two missions, one of which is a tutorial, just to give everyone a look at how this plays. I'll just say each mission is unique, so I look forward to hearing some feedback.
I won't spoil the missions, so I'll end this section here :)
Playtest
Now, the long awaited playtest. I'll announce when and for how long it will go as soon as I finish polishing and bugfixing everything I want for it.
So, stay tuned!
