Hello everyone!
I'm excited to give you a new update to the demo with new content!
New mission
It's called "Salvage mining bases" and branches out from the tutorial if you took the different choice. Since this is a demo, the choice won't affect what missions you get to play so you can enjoy them all :)
Improvements & fixes
Here's a list of changes brought to you with this update:
- New campaign mission "Salvage mining bases"
- Added a resource cap, the cap will be able to be increased with a building
- In tutorial, if your HQ building is destroyed you will now lose
- Improved enemy targeting, now they'll start shooting from the closest position instead of going all around the building
- Fixed pixel perfect camera - changed the way pixel perfect camera works so there shouldn't be anymore issues
- Fixed shortcuts still worked in the bug reporting form
- Fixed Rare bug where you were able to build a block on top of an existing one
- Fixed a fog of war issue where it wasn't updating correctly
- Fixed issue where navigation wasn't updating on building deconstruct/destroy
- Fixed health bar positioning on various buildings
- Fixed issue where the health bar remained when a building was deconstructed
- Fixed wrong font usage in various places
- Changed so dialogue auto advance default value is now false
- Fixed a tutorial soft lock if you left the info screen by a shortcut
- Fixed unlock screen text positioning
There were more minor fixes but those were not noteworthy enough to make the list. Hope you all enjoy the new mission!
- Marko from STELLAR
Contact
Discord - Join here
