It's been a while!
Since next fest, I've been working hard on a variety of different aspects of the game. But to start... Thank you for all of the support through next fest, all of my goals were hit and exceeded. The demo has gotten just over 2000+ downloads and I couldn't be happier.
The Paddock is my first game, development has had its ups and downs and I'm still very much a novice at game design, but building this game has taught me so much and shown me how dedicated fans can be to certain genres (woohoo go dinosaurs).
The next announcement that I make (that isn't a hotfix for the demo) will be the release date of the game.
Please continue to support and provide feedback on the game through the demo, thank you again.
Brief Patch notes:
- Added new voice lines
- Added new flare mechanic
- Added new night level
- Added new sky
- Added new day/night cycle system
- Added flare boxes
- Added objective system
- Added advanced interaction system
- Added new objectives
- Optimised game for better fps (WIP)
- Added collectibles
- Added new sounds
- Added new cutscenes
- Many bug fixes and more....
